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Poses & Anims Player


quijeros

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I haven't seen anyone talk about this particular mod yet, probably due to its limited availability (found it on GameSource.ru), but I thought that I'd share it with you guys because it's pretty darn good.

 

The Poses & Anims player takes poses from different authors and combines them into a single mod that is very easy to use and quite effective. (Think of the Groovatron for Fallout 3). There are over 1,100 different poses that you can use from the vanilla game, EFG, Jojo, Umpa, the CTAddPose compilations, the mod's creator, and other sources, a lot of which haven't been released on the Nexus yet.

 

Aside from using a menu, you can use different key bindings to quickly cycle through poses, move characters around, access and change a character's inventory, save certain poses to use later, change a character's facial expression, toggle the UI on and off, etc. I'm not the creator of it but think that the author, RSV, deserves more credit for putting together this great mod, so check it out.

 

Some YT videos from the author (all in Russian, but you can watch them to get an idea of the functionality)

 

Download P & A Player

 

http://img695.imageshack.us/img695/4825/oblivion201007210609153.jpg

 

http://img826.imageshack.us/img826/1192/oblivion201007210609234.jpg

 

http://img836.imageshack.us/img836/5268/oblivion201007210611100.jpg

 

http://img806.imageshack.us/img806/5279/oblivion201007210621485.jpg

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Well, the first video was just selecting something in the menu a million times, and the other two were a bunch of spanking.

 

What exactly is going on in the first one? What was the player choosing a million times? If there are thousands of these poses and animations, why not show a bunch of them in a row instead of the same spanking thing over and over again?

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This mod is useful for combining existing pose mods into a single mod to decrease the total number of spells and pose activators in your inventory,Less esps used for pose mods is more mods usable before the 250? mod limit imposed by the game.
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