Nhancer Posted July 22, 2010 Share Posted July 22, 2010 General FixesACHIEVEMENTS On the PC, sometimes an achievement image and message would not display properly. This has been fixed.DOWNLOADABLE CONTENTFixed some authorization issues with downloadable contentBlood talents from the Grey Warden Base premium downloadable content now work properly in other modules.Installing new downloadable content no longer leaves the ôOther Campaigns selection grayed-out.GAMEPLAYMultiple transitions in and out of Fade areas were multiplying the number of visual effects running, which slowed down gameplay. This no longer occurs.Fixed pick-pocketing. Characters were successfully stealing, but not receiving any items.USER INTERFACEFloating numbers no longer appear over the player's head.Damage statistics are now being updated properly on the Inventory screen when weapons are unequipped.Names with accents and special characters now show up correctly in the "Story So Far" load hints.Switching between Dragon Age: Origins and Dragon Age: Origins - Awakening no longer resets options to default settings.Selling too many items to the same merchant no longer corrupts the save files.Screenshots were being uploaded automatically on the PC by default on new installations. This no longer happens.IMPORTING CHARACTERSImporting a character to a new module from a save game that did not have the hero in the party caused the game to crash. This is fixed.Imported characters to Dragon Age: Awakening now start the game with equipment and clothing on.PERFORMANCEA number of memory leaks have been fixed, which will reduce the frequency of crashes.Audio drivers have been updated to fix a number of audio-related crashes.SOCIAL SITEFixed a number of issues with portraits not being uploaded correctly to the BioWare social site.Dragon Age: Origins FixesGAMEPLAY Fixed an issue with the wrong characters appearing in Morrigan's ritual.Players who rescued their party members in the Fade of the Broken Circle plot are no longer forced to fight the sloth demon alone.It is no longer possible for the player to get blocked during gameplay by pursuing both candidates' quests in the Orzammar plot line.Dragon Age: Origins - Awakening FixesGAMEPLAY Fixed a variety of bugs related to party members' approval and personal quests not triggering.Lillith will now only thank the player once at Vigil's Keep after being rescued.During the Assault on Amaranthine, a bug would occasionally make some enemies invincible, which impeded game progress. This no longer happens.Players may now receive notes of appreciation from former love interests.Masterpiece and paragon silverite runes are now weapon runes instead of armor runes.The masterpiece slow rune is now available for purchase from merchant stores.IMPORTING CHARACTERSImported rogue characters now properly detect traps.The message, "Legacy tattoo asset do not use!" no longer appears on the face of some imported characters. LINK : http://ve3d.ign.com/articles/news/56125/Dragon-Age-Origins-PC-Patch-1-04-Released PS. i have tested this patch with nearly as much as 100 different mods and it works like a charm .....finally a patch worth downloading. Some of the mods i tested it with include Advanced Quick Bar,Advanced Tactics,Weapon Master and Arch Mage mods....Haze Spells,Weapon Training and Mastery .....Various Armor and weapon Mods,Improved Atmosphere,Dialogue Tweaks including Morrigan and Alistar ect ,Item Set Fix, Combat Tweaks ,Healing Tweaks,Morigan Restoration Patch,The Winter Forge,Paladin Specialization, Necromancer specialization, Jojjo Weapons,Jbrunes and armor, Weapon Focus +Specializations, GUI enhancements AND MANY MANY MORE. EDIT: "AWAKENING IN OC" mod does not work with this new patch so i suggest alternative "Awakenings abilities beta 3" instead works like a charm . All work without any glitches or problems . Took me ages to test it all but at least you will be happy to know that they all work CHEERS :0 Link to comment Share on other sites More sharing options...
Recommended Posts