DServant Posted October 25, 2014 Posted October 25, 2014 I've been trying to make some animations for two-handed weapons and have run into some trouble. I've made a new two-handed animation for equipping and it isn't actually putting the weapon in the character's hands. The animation will play once, enter the idle animation with nothing in the hands, then play again after a couple seconds. Still, the weapon remains on the character's back. I've created other animations successfully, and followed the same method while making this one. Maybe the equip animation needs some extra annotations other than start and end? If anyone has seen this problem before and managed to find a solution, please let me know.
DServant Posted October 25, 2014 Author Posted October 25, 2014 Found what was wrong. I was missing annotations for BeginWeaponDraw and weaponDraw.
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