evgeney96 Posted July 25, 2010 Share Posted July 25, 2010 [X] Fallout3.esm[X] WW2Uniforms.esp[X] Dalls_Apartment.esp[X] Anchorage.esm[X] ThePitt.esm[X] CC.esp[X] Weapon - Some Katanas.esp[X] BrokenSteel.esm[ ] Project-Valhalla.esp[X] PointLookout.esm[X] CyberneticDawn.esm[X] The_Collector.esp[X] Zeta.esm[X] Unofficial Fallout 3 Patch.esm[X] CALIBR.esm[X] 20th Century Weapons.esm[X] CubeExperimental (EN).esm[X] RRCompanionVault.esm[X] RR_Refurbished.esp[ ] EnclaveCommander-Steel.esm[X] Magnexus.esp[X] EnclaveCommander-OA-Steel.esm[X] EnclaveCommander-OA-Pitt-Steel.esm[ ] CrossModData.esm[ ] Animy_prostitution.esm[X] Unofficial Fallout 3 Patch - Operation Anchorage.esp[X] Unofficial Fallout 3 Patch - The Pitt.esp[X] Unofficial Fallout 3 Patch - Broken Steel.esp[X] Unofficial Fallout 3 Patch - Point Lookout.esp[X] Unofficial Fallout 3 Patch - Mothership Zeta.esp[ ] Overhead3PCamera.esp[X] BlackWolf Backpack.esp[X] BlackWolf Backpack - Vendor Script Replenish.esp[X] BlackWolf Backpack - Blank's Container Patch.esp[X] MiniHideout.esp[X] RRWastelandPosters.esp[X] UndergroundHideout.esp[X] DCInteriors_ComboEdition.esp[X] DanWessonPPC357(CALIBR).esp[X] sunglassescollection.esp[X] EVE.esp[X] EVE Operation Anchorage.esp[X] 20th Century ALIVE (Vendor) v2.esp[X] 20th Century ALIVE (NPC) v2.esp[X] 20th Century ALIVE (Raider) v2.esp[X] 20th Century ALIVE (Talon_Regulator) v2.esp[X] 20th Century ALIVE (Brotherhood_Outcast) v2.esp[X] 20th Century ALIVE (Vault 101) v3.esp[X] 20th Century ALIVE (Chinese Ghoul) v3.esp[X] 20th Century ALIVE (SuperMutant) v3.esp[X] 20th Century ALIVE (TEST Container).esp[X] RRNoClothesRemoved.esp[X] RR5MoreMales.esm[X] RR5MoreFemales.esm[X] RRGuards.esm[X] Monster_Costumes.esp[X] Colossus Hvy Armor.esp[X] Vault 101 Revisited.esm[X] KillableKids.esp[X] bittercup_comp.esp[X] JessiCompanion.esp[X] KelseyCompanion.esp Link to comment Share on other sites More sharing options...
BadPenney Posted July 26, 2010 Share Posted July 26, 2010 It was my impression that DLCs should all follow immediately after Fallout3.esm in the load order, in the order of their release. Link to comment Share on other sites More sharing options...
Arkath Posted July 26, 2010 Share Posted July 26, 2010 From my limited Knowledge of load order, I can say: Load Fallout and all DLCs first, as many mods rely on these. Then, go through and find all the .esms, and load those. Then, check the esm masters and move accordingly. (click them, then its in the bottom of the description pane) You may have to do this several times...maybe. (note: Load the Unofficial Patches right after your DLCs regardless). Delete Animy_prostitution.esm. Go to the nexus and look for a mod that gives you CALIBIR, or just the mod standalone, and download that. Your missing it as a master for some of your mods. Load Killable Kids last, to help with conflicts. Thats about all I can say. Try that out. Link to comment Share on other sites More sharing options...
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