shakadamus Posted July 25, 2010 Share Posted July 25, 2010 (edited) SOLVED I'm having quite a peculiar issue with Fallout 3, it's not making the game unplayable it's just very irritating, basically every time I equip a scoped weapons it causes all weapons to become smaller and the arm models to become longer. Now this wouldn't bug me too much it's just the fact that when ever I reload the arm models come too far away from the screen (screen shots below as that probably doesn't make much sense). Before equipping a scoped weapon: http://i250.photobucket.com/albums/gg251/shakadamus/ScreenShot1.jpghttp://i250.photobucket.com/albums/gg251/shakadamus/ScreenShot2.jpg After:http://i250.photobucket.com/albums/gg251/shakadamus/ScreenShot3.jpghttp://i250.photobucket.com/albums/gg251/shakadamus/ScreenShot5.jpg Annoying reload thing (often worse with other weapons):http://i250.photobucket.com/albums/gg251/shakadamus/ScreenShot4-1.jpg I think the issue is FOOK2 as I've disabled WMK and I still got the issue when ever I equipped a scoped weapon (not sure about the .44 Scoped Magnum though I don't think I ever checked) So basically I'm wondering if anyone else has experienced this issue and knows of a fix or if it's me cocking something up. Load Order:Fallout3.esmAnchorage.esmThePitt.esmBrokenSteel.esmPointLookout.esmZeta.esmCALIBR.ESMFOOK2 - Main.ESMFOOK2 - [DIK] DLC Improvement Kit.ESMMart's Mutant Mod.esmVault 101 Revisited.esmDCInteriors_ComboEdition.esmDarNifiedUIF3.espCASM.espFOOK2 - Main.espFOOK2 - [DIK] DLC Improvement Kit.espFOOK2 Main [Hotfix].espFOOK2 DIK [Hotfix].espWeaponModKits.espWeaponModKits - BrokenSteel.espWeaponModKits - OperationAnchorage.espWeaponModKits - PointLookout.espWeaponModKits - ThePitt.espWeaponModKits - Zeta.espWeaponModKits - FOOK.espWMKAA12Shotgun.espUsableCigarettes.espMart's Mutant Mod.espMart's Mutant Mod - DLC Anchorage.espMart's Mutant Mod - DLC The Pitt.espMart's Mutant Mod - DLC Broken Steel.espMart's Mutant Mod - DLC Point Lookout.espMart's Mutant Mod - DLC Zeta.espMart's Mutant Mod - No Floaters.espMart's Mutant Mod - No Wanamingos.espMart's Mutant Mod - Hunting & Looting.espMart's Mutant Mod - Natural Selection.espMart's Mutant Mod - Tougher Traders.espMart's Mutant Mod - FOOK2.espMart's Mutant Mod - FOOK2 - DIK.espFOOK2 - Main Level Up Fix 1.3.espFOOK2 - DIK Level Up Fix 1.3.espMerge Patch.esp Total active plugins: 43Total plugins: 43 Thanks for any help in advance! Edited July 29, 2010 by shakadamus Link to comment Share on other sites More sharing options...
ecksile Posted July 26, 2010 Share Posted July 26, 2010 Sounds like a 2handed rifles animation problem. Any animation replacers? Link to comment Share on other sites More sharing options...
shakadamus Posted July 27, 2010 Author Share Posted July 27, 2010 Not that I'm aware of. Link to comment Share on other sites More sharing options...
AlfredTetzlaff Posted July 27, 2010 Share Posted July 27, 2010 Hi, this was indeed a fook2 issue and was resolved here: http://www.yourfook.com/forum/showthread.php?t=4307 Hope this helps. Link to comment Share on other sites More sharing options...
shakadamus Posted July 28, 2010 Author Share Posted July 28, 2010 (edited) Thanks for the link, will check it out now. Thanks a lot worked like a charm! Edited July 28, 2010 by shakadamus Link to comment Share on other sites More sharing options...
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