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Scoped weapons causing 1st person issue


shakadamus

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SOLVED

 

I'm having quite a peculiar issue with Fallout 3, it's not making the game unplayable it's just very irritating, basically every time I equip a scoped weapons it causes all weapons to become smaller and the arm models to become longer. Now this wouldn't bug me too much it's just the fact that when ever I reload the arm models come too far away from the screen (screen shots below as that probably doesn't make much sense).

 

Before equipping a scoped weapon:

http://i250.photobucket.com/albums/gg251/shakadamus/ScreenShot1.jpg

http://i250.photobucket.com/albums/gg251/shakadamus/ScreenShot2.jpg

 

After:

http://i250.photobucket.com/albums/gg251/shakadamus/ScreenShot3.jpg

http://i250.photobucket.com/albums/gg251/shakadamus/ScreenShot5.jpg

 

Annoying reload thing (often worse with other weapons):

http://i250.photobucket.com/albums/gg251/shakadamus/ScreenShot4-1.jpg

 

I think the issue is FOOK2 as I've disabled WMK and I still got the issue when ever I equipped a scoped weapon (not sure about the .44 Scoped Magnum though I don't think I ever checked) So basically I'm wondering if anyone else has experienced this issue and knows of a fix or if it's me cocking something up.

 

Load Order:

Fallout3.esm

Anchorage.esm

ThePitt.esm

BrokenSteel.esm

PointLookout.esm

Zeta.esm

CALIBR.ESM

FOOK2 - Main.ESM

FOOK2 - [DIK] DLC Improvement Kit.ESM

Mart's Mutant Mod.esm

Vault 101 Revisited.esm

DCInteriors_ComboEdition.esm

DarNifiedUIF3.esp

CASM.esp

FOOK2 - Main.esp

FOOK2 - [DIK] DLC Improvement Kit.esp

FOOK2 Main [Hotfix].esp

FOOK2 DIK [Hotfix].esp

WeaponModKits.esp

WeaponModKits - BrokenSteel.esp

WeaponModKits - OperationAnchorage.esp

WeaponModKits - PointLookout.esp

WeaponModKits - ThePitt.esp

WeaponModKits - Zeta.esp

WeaponModKits - FOOK.esp

WMKAA12Shotgun.esp

UsableCigarettes.esp

Mart's Mutant Mod.esp

Mart's Mutant Mod - DLC Anchorage.esp

Mart's Mutant Mod - DLC The Pitt.esp

Mart's Mutant Mod - DLC Broken Steel.esp

Mart's Mutant Mod - DLC Point Lookout.esp

Mart's Mutant Mod - DLC Zeta.esp

Mart's Mutant Mod - No Floaters.esp

Mart's Mutant Mod - No Wanamingos.esp

Mart's Mutant Mod - Hunting & Looting.esp

Mart's Mutant Mod - Natural Selection.esp

Mart's Mutant Mod - Tougher Traders.esp

Mart's Mutant Mod - FOOK2.esp

Mart's Mutant Mod - FOOK2 - DIK.esp

FOOK2 - Main Level Up Fix 1.3.esp

FOOK2 - DIK Level Up Fix 1.3.esp

Merge Patch.esp

 

Total active plugins: 43

Total plugins: 43

 

 

Thanks for any help in advance!

Edited by shakadamus
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