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FO3 Edit Question


Fraktyl

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Been playing with FO3edit trying to make a good merged patch and for the most part things work well. I have run into some snags though, and either I'm not understanding what the program can fully do, or I'm completely missing something.

 

Here's a brief list of what I've been trying to do:

Move Actor Effects. FO3 Wanderers Edition adds actor effects to the Yao Guai. MMM removes those. I'd like to have my merged patch have parts of the MMM data structure, and the FWE data structure. I tried dragging the Actor Effects over, but it never gives me the plus sign when I attempt to drop them. Do I need to use the geck to add in the actor effects?

 

Along the same lines, what decides whether you can move the records or not. Some I can move and copy with no issues, and others give me the problem above. Is there a list somewhere (I've tried searching) of which records FO3 can manipulate?

 

Thanks in advance. It's not a show stopper for me, and I realize I can use the GECK to do what I need, just prefer not to if I can get around it.

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Using FO3Edit, If the creature isn't based on a template, you can just right-click in the blank space in the 'actor-effects' row and click add.

I know that MMM changes some Forms to Template based, where they were not before. The creature may be using the template's Actor Effects. This may be where you are hitting a snag in dragging the fields over. If you find the template that the creatures are now based on, you could edit or add the actor effects there.

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