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Mod Makers, Being Used?


FREEtheWEED

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Everybody loves the mod makers, but are they being used?

 

Everyone loves new content for their favorite game, and mod's are great source to add that extra fun. but what if the games developer uses the mod making community to make fixes or game adjustments instead of doing it themselves.

Bethesda and their game Oblivion is a perfect example of the mod community being abused and used to benefit not so much the fans but the developer. The Elder Scrolls mod community is great and they have made some great things for the game series.

 

Some of the major problems with the game oblivion have not been addressed in the patch, examples are the leveling system, the traveling system, and many things related to the skills. The developers are relying on the mod community instead of fixing the problem, this is bad for all gamers and should not be done. It is the developers place to fix the problems it created not the mod community.

 

If you follow the forums, you will see that a huge majority of PC users, have made the comment that without the mod's the game would suck. It should not be the mod makers that save a game it should be the developers that come to the fans and fix the problems they perceive.

 

They're making these mod's for free, while Bethesda charges for their plugins. Who do you think benefits, the most the developer or the players?

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The levelling system was intended by Bethesda to keep the whole game a challenge, no matter what level you were. Still, at higher levels you often got that powerful it still gets easier. Bethesda has his opinion on the levelling system (nice) and the community has an opinion (sucks).

 

Bethesda thought the levelling system would be a good thing, and if they had known in advance how bad we all think it is they probably wouldn't have made it that way. You can't know in advance how people react to certain things they make. I don't think Bethesda would change the whole levelling system in a patch or plugin, they think it's fine. "It's our game, we make what we want to make of it" they once said. It's once again up to the modders to change it if they don't like it..

 

 

 

Bethesda charges for their plugins. Those are mostly about quests, armors, etc. Not levelling systems, more realistic armors weights, etc. Everyone can like a quest, but not everyone likes changes to levelling systems. Bethesda wants the attention of as many people as possible, so they make quests and stuff.

 

I don't think people mind making mods. Oscuro's Oblivion Overhaul is a big mod which takes a lot of time to make, but with the thousands of people loving it and giving great feedback it is worth it. So I don't think they mind. They do it for the community, not for money. Even though Bethesda earns money with their plugins, many modders get famous on the forums with theirs. There are only few who haven't heared about oscuro's Oblivion Overhaul, BTmod and natural environments for example.

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No game is perfect, they just gave us the tools to fix that in Oblivion (and Morrowind), what other game does that? And levelling: how else do you balance a non-linear game?

 

On an unrelated note: The search function is useful (I seem to have read topics like this before)

 

Bethesda-bashing is getting so old....

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The free modding community is a rare breed indeed, they are part of a tiny exclusive group of people that give their time and talents for the enjoyment of everyone, in exchange for recognition and for the option of a donation. I guess in a way these modders are doing bethseda a favour, and i'm grateful especially with all the mods i downloaded. Quite a few of mods (game tweaks) out there are personal preference in game style, it's impossible for bethseda to make everyone happy, so this is where the modder come in; they give us the huge range of options which we can take or leave. The length of Oblivion's shelf life is really extended by modders, so i hope bethseda appreciates them as i do.

"Bethseda made a great game, modders have the potential of making it perfect."

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What the hell is this? Are you posting this same topic on every gaming forum you come across? That's a bit excessive, wouldn't you say?

 

Note:

This same topic is also on the GameSpy Forums.

 

 

Haha, it happens. At least it spurs an interesting discussion. If he started offering links to MP3 or Casino sites, we'd throw him out. ;)

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I think that the leveling systems fine plus theres a mod out there that boosts it so that it lvls 10X faster (hightraining mod) its really fast if u no what is best for the skill up (i ran not a lot and got like 2 skill ups or more to athletics) on TESsource or Planet Elder scrolls (i use both so i can get more mods)
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I must admit that when I bought my copy of Oblivion it was to the forums I went to first for more info on what others thought... and well, I also got swept up in the mood of disappointment over (among other things) the leveling system. Then I actually started to really play the game, created and re-created my character "Allura" until she became what she is today... and I must now admit (happily) that I really do LOVE the leveling system. It's very easy to get bored with being THE strongest, MOST invincible, and eventually turning the game into a slaughter-fest because there is nothing left to challenge me. Of course, the makers were thoughtful enough to make Cheats possible via the in-game Console, and there are so many modders out there for everyone's tastes and flavors.

 

Oh sorry, this was not meant to be long winded. Just wanted to say that I have come to that satisfying point in the game (been playing for a few months now) where my enthusiasm to get back into the game and play is just about as fresh as when I went out and bought it. I hope they don't change the leveling system, and I'm glad there are the tools for those who would like to have it otherwise out there for them to change that. The Elder Scroll Morrowind and Oblivion (the only 2 I have of the TES series) allow modders to tinker and create their own content and then share it with us... I don't imagine I'll ever get bored with this game because of these facts. Nothing is perfect, but it sure seems Bethseda went far and beyond what most all other games offer for a wider assortment of gamers.

 

Simply, I'm just plain happier with TES's games than any others out there... and I have most of them! ;)

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While we're on the subject of mods and the TESCS...

 

Someone in the GameSpy twin of this topic claims the Construction Set to be an ungainly, bug-ridden mess. Now, the childish bitterness physically drips from his posts, so I'm not giving them much value, but I was wondering, how much of a point does he have? I do know I never had any trouble with the editor back in the good, ol' days of Morrowind. I've yet to get in the thick of it with Oblivion.

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While we're on the subject of mods and the TESCS...

 

Someone in the GameSpy twin of this topic claims the Construction Set to be an ungainly, bug-ridden mess. Now, the childish bitterness physically drips from his posts, so I'm not giving them much value, but I was wondering, how much of a point does he have? I do know I never had any trouble with the editor back in the good, ol' days of Morrowind. I've yet to get in the thick of it with Oblivion.

 

I've had a lot of problems with the CS. It IS messy, but you can learn to "navigate" it. Surely that guy didn't learn anything at all from it.

 

I love the leveling system, or well, not the leveling system, but you can go for AGES without leveling up. That's what makes it good.... I'm level 4 and have 3 master skills :)

 

Mod makers - being used? No. They make mods for their own purposes... They want something done, and they do it. Then they share their works with others. If the other people like it, they become famous, and that's a bonus :)

All this reminds me of the hacking community. Imagine a topic titled "Hackers getting used!"

"We all love the hackers, but are they being used by Microsoft to close all their stupid security holes, thus making (nearly)everyones computers safer?"

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