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Item ID help.


Tempast

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Hi, i've been trying to get the weapon IDs from the Hentai Mania mod so that I don't have to completely go through every dungeon in the game multiple times (again) on a character I've made just for messing with. So I opened the construction set, loaded all the mods i'm using, and found a weapon from the Hentai Mania mod with the ID "22007474". So I start up Oblivion and type in the usual "player.additem 22007474 1"

And it says the usual "compiled but not saved!" bull and so I try messing with the first 4 digits and try things like 00007474 1 and 00227474 it still doesn't work. I'm stumped. Does anyone know of a guide to this sort of thing? Or could help me somehow? Thanks :D

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The prefix of in-game formIDs is determined by a plugin's position in your load order. Only active plugins have order assignments. If you use Wrye Bash, you can see the hex value indicating the position in one of the columns in the File tab. You can just calculate it yourself, however.

 

http://tesivpositive.animolious.com/?page=my_load_order <-- This is one of my old load orders, for example. You can use a hex calculator or something in order to convert the decimal position to hex.

 

In the case of the one mod you mentioned, the constant portion of the ID is "007474". The first two hex digits are determined by plugin's position in your load order. For example, if it were the twelth active plugin, its ID would be "0c007474". There is a guide about this on UESPWiki. You could probably search "UESPWiki FormID" and find the relevant page(s). However, FormID and RefScope should also give you the in-game FormID (which is the FormID you need, the one I have just described.)

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