Jump to content

Automatic climate change in one Worldspace


Hsira

Recommended Posts

Greetings,

 

For example in one worldspace we have two areas. One is a wasteland and second is a marsh area. If player run to marsh then climate is changing to swamp like.

If he walk back to Wasteland , climate is changes to Wastelandish.

How can I do this?

 

http://i25.tinypic.com/sl0dit.jpg

 

 

Ah and one little question.

How to hide water in render window in GECK?

Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...