Dohkaviin Posted October 29, 2014 Share Posted October 29, 2014 Seems like skyrim is a boring place for a little kid, I mean seriously? Tag and hide and seek only? Even I have a better childhood than that. What I propose are some games for skyrim, kinda like in Legend of Zelda in the N64 console. It was rewarding, it was replayable, but most of all it was fun. 1. Bow and arrow game.Costs 100 gold You have to hit 20 moving rabbits to take 200 gold or a weakly enchanted item. Great for starters. If you only hit 18 rabbits, you will have another free game. Fully voiced, if possible. 2. Race with Dampy.Just a racing game in an ancient nordic ruin that's somehow connected to a dwemer ruin. In this game you are "bound" in your hands and cannot attack or use anything. If you can use thuum, so be it. Anyway, there's a guy in there named Dampy where he guards the ruins. A keeper of some sort. Offensive anythings cannot harm him. He always brings a torch although you can see without it, just so that you can keep track of him. Now, this Dampy will go through a series of mazes filled with traps, trickery and a bit of fun. It would also be great if there are parts in the maze that are beautiful or awesome that you'll be distracted of the race. Some Easter eggs here and there. Make use of the moving stuff, gates, stairs, anything, but nothing that is harmful, like poison darts or smashing spiked walls. Also, Dampe should be fully programmed to trick you if you don't know the way, like doing a turn, then suddenly turning back and misleading you, stuff like that. Also, if possible, make him laugh all the time, kinda annoying, but funny. Pure fun. After that, dampy grants you a shout like whirlwind sprint but your player is pushed on the direction your mouse is pointing. If you point it to the sky, you get a high jump, etc. 3. Water walking race.Another race. There are bunches of flowers that float on water. When you stand on these flowers, you get a water walking bonus for a set constant time. There will be a race that you have to go to a ship on the distant sea of ghost up to the north. Starts from solitude to winterhold. Prize is either 1000 gold or an enchanted item 4. Annoying Barbas game.You will be given a bow and some arrows at the start of the game, while a dog pops out every so often. There's a few tricks here and there, like a cutout picture of the dog, or sometimes the dog hides behind a pane of glass or smth. This dog is Barbas. You play this game if you talk to Clavicus Vile in haemar's shame. You have to hit barbas. Barbas cannot be killed though, he's immortal and has been with us since before TES III. It'd be a shame if you kill him. Anyway you need to hit 100 arrows on him in 5 mins. Prize is an amulet version of clavicus vile mask which can be disenchanted. 5. Based baseThere are two teams, blue and red, stormcloak and imperials. You can pick which one you want. You are in a controlled environment, say a large room with mountains and some stuff. Now the teams each have a base on each side of the room. You will be given a "tag hand" spell. It has no visual effects, but just a touch spell that when you "touch" an enemy, he will be your captive and change colour to green. It means he's submissive and cannot do anything other than go to your base and be a POW. Now, these POWs will be doing a mining animation outside your base. If your enemy "touches" your POW, it will free him and this POW can free another and another until you don't have POWs anymore. You can do it vice versa. You can also use stealth to free your ally POWs. The goal is to turn all your enemies into POWs. Enemies can also flee, if they calculate that it is the most efficient move. You earn 500 gold after this game. I have more other games, but my childhood was long gone. Link to comment Share on other sites More sharing options...
deathbymanga Posted October 29, 2014 Share Posted October 29, 2014 the racing game seems impossible. the level of coding needed to program the AI would be on par with the alien from the new Alien game Link to comment Share on other sites More sharing options...
Dohkaviin Posted October 29, 2014 Author Share Posted October 29, 2014 Oh, don't worry. It's just a navmesh thingy. He won't be "dynamically" changing his decisions at the race. Seems more possible? Oh and sorry, I don't know what a navmesh is, but I think it's the path where NPCs can walk on. Link to comment Share on other sites More sharing options...
Recommended Posts