Tempast Posted August 1, 2010 Share Posted August 1, 2010 Hi, I have every DLC but Mothership Zeta, and a ton of mods, but Point Lookout crashes everytime I try to travel there.My load order of the mods I'm currently using is [X] Fallout3.esm[X] FACE2.esm[X] PointLookout.esm[X] Anchorage.esm[X] ThePitt.esm[X] BrokenSteel.esm[X] FACE2 -1- Basic Eyelashes.esp[X] FACE2 -2- [DLC Point Lookout] Eyelashes.esp[X] FACE2 -2- [DLC PL+Riven's Eyescapes] Eyelashes.esp[X] Project Beauty.esm[X] 7_HolsterForHandGunsV1_1.esp[ ] FACE2 -1- [Riven's Eyescapes] NO Eyelashes.esp[ ] FACE2 -2- [DLC Point Lookout] NO Eyelashes.esp[ ] FACE2 -3- NO Naruto Eyes.esp[ ] FACE2 -4- NPCS.esp[ ] CALIBR.esm[ ] Mart's Mutant Mod.esm[ ] 20th Century v5 ALIVE (NPC_Settler).esp[ ] 20th Century v5 ALIVE (Vault 101).esp[ ] 20th Century v5 ALIVE (RivetCity).esp[ ] 20th Century v5 ALIVE (Raider).esp[ ] 20th Century v5 ALIVE (Slaver).esp[ ] 20th Century v5 ALIVE (Chinese Ghoul).esp[ ] 20th Century v5 ALIVE (SuperMutant).esp[ ] 20th Century v5 ALIVE (Talon_Regulator).esp[ ] 20th Century v5 ALIVE (Brotherhood_Outcast).esp[ ] 20th Century v5 ALIVE (TEST Container).esp[ ] 20th Century Weapons.esm[X] Project Beauty- Broken Steel.esp[X] Project Beauty- Point Lookout.esp[ ] Tailor Maid.esp[ ] Tailor Maid Anchorage.esp[ ] Tailor Maid PITT.esp[ ] Tailor Maid Brokensteel.esp[ ] Mart's Mutant Mod.esp[ ] Mart's Mutant Mod - DLC Anchorage.esp[ ] Mart's Mutant Mod - DLC The Pitt.esp[ ] Mart's Mutant Mod - DLC Broken Steel.esp[ ] Mart's Mutant Mod - DLC Point Lookout.esp[ ] Mart's Mutant Mod - DLC Zeta.esp[ ] Mart's Mutant Mod - No Corpse Flies.esp[ ] Mart's Mutant Mod - No DLC Increased Spawns.esp[ ] Mart's Mutant Mod - No Floaters.esp[ ] Mart's Mutant Mod - No Geckos.esp[ ] Mart's Mutant Mod - Project Beauty.esp[ ] Mart's Mutant Mod - No Ghoul Raise.esp[ ] Mart's Mutant Mod - No Size Scaling.esp[ ] Mart's Mutant Mod - No Skeleton Decay.esp[ ] Mart's Mutant Mod - No Wanamingos.esp[ ] Mart's Mutant Mod - Feral Ghoul Rampage.esp[ ] Mart's Mutant Mod - Hunting & Looting.esp[ ] Mart's Mutant Mod - Increased Increased Spawns.esp[ ] Mart's Mutant Mod - Increased Spawns.esp[ ] Mart's Mutant Mod - Natural Selection.esp[ ] Mart's Mutant Mod - Reduced Wasteland Spawns.esp[ ] Mart's Mutant Mod - Tougher Traders.esp[ ] Mart's Mutant Mod - Zones Respawn.esp[X] 1PipboyPDA.esp[X] TecVault.esp[X] Their World.esp[ ] 20th Century v5 ALIVE (Vendor).esp[ ] 20th Century v5 ALIVE (Containers).esp[ ] JHBCloverPlus.esp[X] UndergroundHideout.esp[ ] Alternate Start - Roleplayers.esp[X] FACE2 -1- [Riven's Eyescapes] Eyelashes.esp[X] Fellout-Full.esp Do any of these mods conflict with Point Lookout?I've tried making a new character with no mods turned on, and I can get to Point Lookout but if I load any mods it crashes :| Link to comment Share on other sites More sharing options...
HEzan Posted August 2, 2010 Share Posted August 2, 2010 maybe you should try loading point lookout right after the Fallout3.esm ? I always follow that piece of advice : load the officials first, then the other esms, then the esps. Maybe it will work for you ? Link to comment Share on other sites More sharing options...
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