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Blender animation


Nbgangsta

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I've started making poses for Fallout 3 but I've run into a problem.

 

My character is supposed to sit on her knees but is flying in the air instead.

I've gone through both Backsteppo's and c2552's tutorials but I found no help there.

I believe this has something to do with NonAccum bone.

Quote from Backsteppo:

The location and rotation of the NonAccum bone is same as character's location and rotation in game.

I can't move my pose without moving that bone, I've tried hiding it and moving the rest, I've tried locking it with the action editor, I've run out of ideas.

 

Blender: 2.49b

Nif Scripts: 2.5.4

 

NifSkope: 1.0.22

 

Mesh: Model supplied by Backsteppo's tut.

 

Fixed:

Do not move Bip01 NonAccum AND Bip01

Bip01 and NonAccum are related to oneanother.

 

Topic can be locked.

Edited by Nbgangsta
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