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Attaching a shader to something.


SirArindel

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If the shader is in nif format, you can open up the weapon in the GECK and attach. To attach it, launch the GECK with the file containing the weapon active. Navigate to items/weapons and find the one you want to attach the sight to. Go to the "Art and sound" tab. At the bottom there should be a box that says "Has scope". Tick it, and click the button that says edit beneath it. Navigate to wherever your .nif is located and double-click it. Save and quit, and good luck!
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