Jump to content

Recommended Posts

Posted
Basically, I've tried everything to get this to work. I have several opposing AI factions in one room (a battle royale situation) and I need them to remain disabled or combat disabled or something so they don't all kill one another before I can arrive. It boils down to; I need some help on making the AI freeze/ignore each other/combat disable until I walk into the room via a linked door. HELP!
Posted
I don't know why exactly initially disabled didn't work. I set the XMarker and linked it to the NPCs, but they still killed each other even when I put the trigger because of some scripting error to the effect of "only references allowed here". It is rather annoying.
Posted
Also; what would the script be to make them enemies like that? They're the big "M" enemies, if that makes a difference.
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...