Ltstrom Posted August 2, 2010 Share Posted August 2, 2010 so the mod i am working on is a poison gas mod. where the air will make the player suffocate without a gas mask. now i got everything working except the sound effects. i tried the PlaySound command in Geck but when i try to put on the gas mask the second sfx starts but the first one still continues. so i need to try and disable the first when i put on the gas mask can someone help is there some type of command i can use like stop sound or something ? Link to comment Share on other sites More sharing options...
Demeggy Posted August 2, 2010 Share Posted August 2, 2010 Unfortunately. Beth didnt include a StopSound command in there. How silly of her. What I'd recommend is having the sound in-cell as a persistent reference, the enabling and disabling it to allow you start and stop said effect. Link to comment Share on other sites More sharing options...
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