camdoz Posted November 2, 2014 Share Posted November 2, 2014 My Realvision ENB is making certain shadows BLACK, and you can only see the texture when you go super close to it, and it's still dark. For example, the front of Riverwood's buildings is completely black when you get within 10-20ft. It looks better from farther away, but when you try to walk up to the door, all the shadows go black, until your face is pressed on it. The Realvision preset and the ENB are installed correctly, checked a dozen times, Skyrimprefs.ini is set correctly, all of that is good to go, just those shadows. I tried the solutions the author of the preset suggests: lowering the AmbientLightingCurve, or raising the AmbientLightMin...both do absolutely nothing, and I can't find any other documentation on this problem...people don't really know how to fix it. Anyone out their have an actual solution that worked for them? Link to comment Share on other sites More sharing options...
prod80 Posted November 4, 2014 Share Posted November 4, 2014 RealVision is setup that way... use ENB that has less contrast. RV is a fantasy ENB despite what the name suggests. Link to comment Share on other sites More sharing options...
Dalewi Posted January 15, 2015 Share Posted January 15, 2015 (edited) Ive had the same problem and after some testing I solved my issue. Try this: In the options menu ingame (shift+enter) go to the shaders window and the enbeffect tab then decrease tonemapping curve. I decreased it to 8. Maybe this can help someone else. If not try out the other options and see what happens. Edited January 15, 2015 by Dalewi Link to comment Share on other sites More sharing options...
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