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Dying animations


ichiyamamoto

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Are there any mods out there or anyone willing to create animations for dying

npcs/players? Like dying from a poisoned apple have the npc go all hysterical and

grab their throat or something? A little melodrama rather than just dropping dead?

 

I don't like how a poison apple being eaten does nothing to concern the victim. They just sit there

as if nothing happened. Can't they taste the difference? No vomiting? choking?

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I'm unsure if it's been done, but you can always think of it this way:

 

The poison slowly works its way up the blood stream without pain, and the "countdown" of health is just a "countdown" until it reaches the brain. At which point they don't even have enough time to realize they are poisoned before they die. Little things like this help me not pull my hair out with the unrealistic features of Oblivion.

 

Be well, sleep well, fight well, live long.

~Ranokoa

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I actually really like TC's idea... I mean, not every single thing that kills a person in this world causes instant death.

 

I think it would be a little interesting if characters died a little slower then just ragdolling for every single attack. I mean I think it just looks ridiculous to see a character dying instantly to something small like a rat or a mudcrab.

 

Or also drowning... If your underwater and you start drowning, you struggle a little first before you die, right?

 

And even magic too. No one dies instantly when set on fire.

 

Anyways, yeah... I like TC's idea.

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It will actually be quite simple:

Create a dying animation special-idle give it "NPC is using poison apple condition". Loop the last frames while waiting for the poison to kill the vicitm.

Modify poison apple script to force the idle...

Done.

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