0Dante0 Posted November 2, 2014 Share Posted November 2, 2014 So for the people who didn't play the game.. The combat style in Metal Gear Rising Revengeance is all about your ability to do the move when its needed...meaning that theres no actual animation for a certain move like most games.. its a rather free sword-swinging based combat like in real lifethe moves are based on a directional-sword-swinging system like pressing forward+attack to attack forward or block an incoming attack from the front and the same thing for the other directionsWhat i'd like to do here is make the same directional-based attacking and blocking system but more freely such as moving the hand which holds the sword seperetly like surgeon simulator or as close as possible Link to comment Share on other sites More sharing options...
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