MadcapSmoky Posted August 4, 2010 Share Posted August 4, 2010 I have Dimonized type 3 body, but this mod doesn't seems to work- and I downloaded all needed components. My problem is- the outfits work properly, but I'm not sure if faces are changed at all (can't notice any difference really) and the worst: The stupid hair bug! They all have short hair. The hair doesn't seems to work. Please help, it's really annoying. My load order:[X] UsableCigarettes.esp[ ] Overhead3PCamera.esp[X] Fallout3.esm[X] Lings.esm[X] CALIBR.esm[X] Ahztek's Sig Sauer Pack.esp[X] Ahzteks Weapons Replacements 1.5.esp[X] Ahztek's M16 Pack.ESP[X] Ahzteks Custom Damage Values.esp[X] Ahztek's Weapons.esp[X] Ridiculus Dogmeat.esp[X] allracesplayble.esp[X] rested15.esp[X] lawbringer killer edit.esp[X] max10.esp[X] Contract Killer Two Ears.esp[X] Alternate Dogmeat.esp[X] Sprint Mod.esp[X] FollowersHireContinued-NoChecks.esp[X] Follower Amata ULTIMATE.esp[X] no-more-centaurs.esp[X] AfrosNukaCola.esp[X] K2Clothes_BrownLeather03.esp[X] AlternateEnding.esp[X] ModdedCharon V1.esp[ ] Adrenaline_BulletTime.esp[ ] AmyWong - Load Order Fix.esp[X] FNNCQ.esm[X] AmyWong.esm[X] tunnelsnakejacket.esp[X] Butchassaultriflenew.esp[X] ChildKiller.esp[X] CombatEnhanced-Package v02.esp[X] Ammo Crazy 6 - CALIBR ammo - Small stacks - No Uniques - Scrap - BasicsWeps.esp[X] CRAFT.esm[X] CRAFT - Activation Perk.esp[X] weather_1.esp[X] Explosive Entry.esp[X] Comp_dont_steal_xp_hereticus.esp[X] Banks of the Wasteland1-1.esp[X] JHB House Robots Can Repair.esp[X] 20th Century Weapons.esm[X] 20th Century v5 ALIVE (Containers).esp[X] 20th Century v5 ALIVE (Vendor).esp[X] 20th Century v5 ALIVE (NPC_Settler).esp[X] MiniHideout.esp[X] showskills.esp[X] 20th Century v5 ALIVE (Vault 101).esp[X] Gambletron2009.esp[X] 20th Century v5 ALIVE (RivetCity).esp[X] MegatonContracts.esp[X] 20th Century v5 ALIVE (Raider).esp[X] 20th Century v5 ALIVE (Slaver).esp[X] Big Town Gang Store.esp[ ] UndergroundHideout.esp[X] 20th Century v5 ALIVE (Chinese Ghoul).esp[X] 20th Century v5 ALIVE (SuperMutant).esp[X] xCALIBR.esm[X] xCALIBR_override_unsorted.esp[X] 20th Century v5 ALIVE (Talon_Regulator).esp[X] Sharing and Caring Companions.esm[X] 20th Century v5 ALIVE (Brotherhood_Outcast).esp[X] 20th Century v5 ALIVE (TEST Container).esp[X] SCC - Talk to Anyone.esp[X] xCALIBR_2CW_CP_Sorted.esp[X] xCALIBRmunitions.esp[ ] VATS - MCE.esp[X] VatsLongerDistance.esp[X] AnyArmorWeaponFollowers.esp[X] xCALIBR - Alternative Path.esp[ ] bzArmour-nude.esp[ ] bzArmour-non-nude.esp[X] bzFatigues.esp[X] Caps-change.esp[ ] SShop.esm[ ] SShopItems.esp[X] CrossModData.esm[X] Animy_prostitution.esm[X] AnimalFriend-Insects-All.esp[X] Ghost-Armor-Pack.esp[X] SCC Armor.esp[X] STuberGruntMod.esp[X] GruntCap.esm[X] bzArmour.esp[X] bzBodySuits.esp[X] WastelandMastery.esp[X] VendorCapsIncreased50X.esp[X] 20cen Icons.esp[X] Barrett M468.esp[X] LingsFinerThings.esm[X] LingsPrettyThings.esp[X] LingsFinerThings.esp[X] Skill_Points_Increase.esp[X] choose_XP.esp[X] ThrowDagger.esp[X] HZ_MoreShells.esp[X] Rawlings_Deagle.esp EDIT: Seems male hair works good- but for some reason female one isn't replaced....veryyy strange Link to comment Share on other sites More sharing options...
fap6000 Posted August 8, 2010 Share Posted August 8, 2010 Well that load order is a mess. Fallout.esm, DLC.esm, then .ESM, then .ESP top to bottom. With what you have, you are basicly going to hope that the auto sort works. I'd rather know fer sure. whatever loads first is going to be overwriten by the things that load later on, you know, in cases where the mods change the same thing. If I had to guess I'd say you have more than one race mod, an one is breaking the other. Merge patch fixes issues like this, or bash gary. Pick one. You're using a heavy amount of mods, time to start thinking about learning how to fix all that to work together. Which might even end in changing your view of what a load order should be. You know the old "keep it simple stupid" KISS rule, use simple stuff to get a simple game. Idk, I kind of just want a vanilla game right now. Lings doesn't really have any problems. With the recent update it's now "stand alone" The only thing I found with a problem was the atomic earings mesh is so complex in the number of verts it drags the frame rate down even with 30 years of technology created to further development in gaming. Anything from that point would be just what the mod is, a merger of just about all the type 3 clothing an EYES/RACE/HAIR mods. Idk stuff like that never turns out great, mergers an overhawls. I use lings, but only because I have to, an it's worked fine, but I've been working with this modded game world for a long time. I wasn't aware that lings even changed faces, even if it did I would have overriden that with Project beauty HD (which isn't as HD as it sounds, it's got high performance) I'm not sure but I think that lings is just a merger of content rather than a vanilla game overhawl. Idk. Link to comment Share on other sites More sharing options...
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