Drakous79 Posted February 29, 2016 Share Posted February 29, 2016 (edited) You're welcome :smile: LW doesn't. Enemy Within overrides them, but not all. DefaultGameCore.ini is for example stored directly in XComEW.exe. Now I see that step is not neccessary for DefaultEngine.ini. Deleted it from the post. My memory is getting old or lazy. Thanks for asking! Edited February 29, 2016 by Drakous79 Link to comment Share on other sites More sharing options...
dubiousintent Posted February 29, 2016 Share Posted February 29, 2016 Thank you Drakous79 for the tips, and chris920965 and vathar for the confirmation they work. Added to the "Modifying Textures" wiki article. -Dubious- Link to comment Share on other sites More sharing options...
Drakous79 Posted February 29, 2016 Share Posted February 29, 2016 Thank you Dubious. Glad to see you are still in the business :) Add Method 2)I think it is enough to modify just DefaultEngine.ini in XCom-Enemy-Unknown\XEW\XComGame\Config\.Could be better to change Method 2 to Method 1, because the bat file in Method 1 mysteriously doesn't work. I am using the same version of EW and TexMod as when I posted it, but somehow TexMod isn't active after using the bat file. Link to comment Share on other sites More sharing options...
dubiousintent Posted March 1, 2016 Share Posted March 1, 2016 Well, I did add a note to that effect, but I'm a "belt-and-suspenders" type. When the developers put it in three different INI files, I assume there is a reason so it's easy enough to note ALL the files affected. As for the order of the methods, the BAT file approach is simpler (and apparently less scary) for most people which is why it's first. But I'll add a note that second method seems to be more reliable. I never did get EW, so I'm glad you pointed out that there is a "Config" folder under the "XEW" tree. I'll adjust that as well. -Dubious- Link to comment Share on other sites More sharing options...
Drakous79 Posted March 1, 2016 Share Posted March 1, 2016 (edited) I will try to explain. Below are my paths. EU // s:\Steam\SteamApps\common\XCom-Enemy-Unknown\Engine\Config\BaseEngine.ini // s:\Steam\SteamApps\common\XCom-Enemy-Unknown\XComGame\Config\DefaultEngine.ini // d:\Users\Drakouš\Documents\My Games\XCOM - Enemy Unknown\XComGame\Config\XComEngine.ini // s:\Steam\SteamApps\common\XCom-Enemy-Unknown\XComGame\DLC\PCConsole\DLC_PackIn\Config\XComEngine.ini // s:\Steam\SteamApps\common\XCom-Enemy-Unknown\XComGame\DLC\PCConsole\DLC_Day060\Config\XComEngine.ini DLC_PackIn stands for Elite Soldier Pack, DLC_Day60 stands for Slingshot DLC. EW // s:\Steam\SteamApps\common\XCom-Enemy-Unknown\XEW\Engine\Config\BaseEngine.ini // s:\Steam\SteamApps\common\XCom-Enemy-Unknown\XEW\XComGame\Config\DefaultEngine.ini // d:\Users\Drakouš\Documents\My Games\XCOM - Enemy Within\XComGame\Config\XComEngine.ini--- Base - initial settingsCan be overriden by default settings (Default) and DLC settings (XCom).Default - default settingsCan override initial settings (Base).Used to create user settings (XCom).XCom - user settingsDerived from default settings (Default).Re-created after every change to default settings (Default).If DLC available, DLC settings (XCom) are merged into user settings (XCom). In following example, the language will be INT, because BaseEngine.ini is overriden by DefaultEngine.ini. // BaseEngine.ini // Language=FRA // DefaultEngine.ini // Language=INTSetting the language in XComEngine.ini should work as long as DefaultEngine.ini is not altered (changed and saved). Better remember, that the change may not be persistent. // XComEngine.ini // Language=FRAThe most solid place for the change is in my opinion DefaultEngine.ini. In theory the language can be added to DLC XComEngine.ini, but it is hard to tell, what DLC has an user installed. Note the usage of -+ marks for merge purposes. // XComEngine.ini in the latest DLC folder // -Language=INT // +Language=FRA--- It is important to note, that this language ini magic works only in relation to TexMod. If you need to change game's language and not using TexMod, then go to your Steam / Library / Right click on XCOM: Enemy Unknown and select Properties.Enemy Unknown -> Go to LANGUAGE tab and select desired language. Expect around 200 MB of new data to be downloaded.Enemy Within -> The same as Enemy Unknown. Alternatively you can click on SET LAUNCH OPTIONS under GENERAL tab and input your language there. This will skip 200 MB download intended for EU. Tested on French language. For example: -language=FRA Edited March 1, 2016 by Drakous79 Link to comment Share on other sites More sharing options...
Drakous79 Posted March 1, 2016 Share Posted March 1, 2016 Dubious, why didn't you get EW? What about XCOM 2? Link to comment Share on other sites More sharing options...
dubiousintent Posted March 1, 2016 Share Posted March 1, 2016 (edited) Thanks for the detailed path info. I'll work that into the wiki somewhere. Not sure it should be buried in the "Modifying Textures" article, but if not I'll link it. At the moment I'm leaning towards adding a "Languages" section to the Basic Guide. Edit: I went with splitting up the information and cross-linking to keep things more focused. I fell out of love with XCOM about 3 months after starting it. But I had committed to working on the wiki, so I kept track of the discussions and here I am. Knowledge is independent of playing experience, which is subjective anyway. At this point I have no plans to get into XCOM2. Someone else will have to pick up the slack there. I'll continue to check in here to deal with the occasional question. -Dubious- Edited March 2, 2016 by dubiousintent Link to comment Share on other sites More sharing options...
Drakous79 Posted March 3, 2016 Share Posted March 3, 2016 I'm sorry about the love. Thank you for all the great work you've done on XCOM Nexus Wiki. Can't imagine I'd do the same without a passion for the game. Link to comment Share on other sites More sharing options...
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