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weird things happening with conversation.


jonneburger

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So, i am trying out a little bit more advanced modding. I am trying to add dialog to doc Mitchell. So far, it hasn't work. see, here is the problem:

The conversation I am changing is the final conversation with him in starting quest, specifically <doc outro>. The part where you get to speak about why Mitchell took a look at your stuff.

I am trying to add new dialog option to there. I also included a script to that dialog. Mitchell says what expected.

 

But then, instead of next thing starting in that conversation, the game shows me the main doctor dialog of him. this makes it so that script opening door, and finally letting me out doesn't activate. Neither my script what i told earlier, activates in the dialog i made.

 

I tried also other way. putting the dialog before you can choose what to reply. now it didn't show my dialog at all. i tried to look what i missed in geck, but i found nothing. what am i doing wrong?

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sorry but I think it's very hard to say what's wrong without the esp :-/ mind to upload it?

here, i made bit deeper explanation too. but, the mod i'm working on now is adult content (nothing major, nexus-level adult content) so i put it to spoilers.

 

https://www.dropbox.com/s/e3127b7mrwgzhll/Naked_gun.esp?dl=0

The quest containing dialogues is VCG01. part at hand is VCG01DocMitchellTopic076. part where he gives you clothes gives you choices VCG01DocMitchellTopic083, 84, 85, and the dialog that i added, 86.Surprisingly enough, i managed to get the script which removes your clothes running. but still there are 2 bugs i cant win. other is the fact that after 86, it doesn't return to 76. but with 83, 4 and 5 it does. in 86 it returns to mitchells top dialogue. other bug is that Even tough i have set the dialog option to appear only when you have "TheNakedGunNudist" or "TheNakedgunNudistMale" perks depending on your sex, it still appears even without neither of those.

 

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For the perk thing, you don't want to use that dropdown menu but instead you would add a HasPerk condition, level to 0 and value == 1, remember to choose Target instead of Subject.

But for the 76 after the 86... I don't have half a clue sorry

okay, well. thanks for that bit of help. hastens my modding a bit

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