32cm Posted November 5, 2014 Share Posted November 5, 2014 Any suggestions before i release this?: The amount of changes are huge so i will release as a new mod and leave old TF Flora as TR Trees mod. There are like 90 plant/grass/shrub types, new landscapes (some with new textures like farmlands as was suggested) that give more foliage variations. Planning to release a performance version with less dense grass too. I dont know the engine limits about amount of grasses supported so atm i will stop here. Also i want to stop with the grasses and do something different, atm got ideas to give variety to snow landscapes, mines and new roads. Link to comment Share on other sites More sharing options...
DigitalVixen Posted November 5, 2014 Share Posted November 5, 2014 This looks absolutely fantastic! Link to comment Share on other sites More sharing options...
BlackRoseOfThorns Posted November 5, 2014 Share Posted November 5, 2014 I don't like clusters of yellow-pink-red tundra flowers (@1:00, 2:03), they seem kinda flat and cut out. Rest of your work is so much better. Love the yellow flowers with small buds (2:40), I would totally recolor them and use instead of those. What's really great with TR is the new ground covers, especially the leaves. I think there might be a bit of performance gain and nice visual upgrade, if density of grass was lowered in favor of covers. With new ground textures I don't think there is a need to hide everything under grass. Angle of tundra thin yellow grass (0:12) could be improved a bit. From afar it looks repetetive and unnatural, like all of it grows only straight. Tilting it just few disgree and moving closer together some of it, should help. Kinda not releated to Grasses.esp, however I just wanted to point that some of red-riften-tree trunks from TR Flora-Trees are straight like streetlights and could use few curves here and there (like aspen tree mesh). It was kinda bugging me for a while, especially since I love to look at beautiful red leaves. I have even resigned from Skyrim Bigger Trees to use TR trees.esp in full glory. Great work as always. I hope to see your updated roads (hopefully with superb textures from TR Mountains) soon. Cheers! Link to comment Share on other sites More sharing options...
DemongelRex Posted November 5, 2014 Share Posted November 5, 2014 I think the Aspen tree area should blend together more with the trees themselves (Make it more red and yellow). Last I remember, they were bright green. BTW, this is the first grass mod I can run on Highest density with no performance drop, so kudos to you! Link to comment Share on other sites More sharing options...
32cm Posted November 5, 2014 Author Share Posted November 5, 2014 (edited) Bug. Edited November 6, 2014 by 32cm Link to comment Share on other sites More sharing options...
32cm Posted November 6, 2014 Author Share Posted November 6, 2014 (edited) I don't like clusters of yellow-pink-red tundra flowers (@1:00, 2:03), they seem kinda flat and cut out. Rest of your work is so much better. Love the yellow flowers with small buds (2:40), I would totally recolor them and use instead of those. What's really great with TR is the new ground covers, especially the leaves. I think there might be a bit of performance gain and nice visual upgrade, if density of grass was lowered in favor of covers. With new ground textures I don't think there is a need to hide everything under grass. Angle of tundra thin yellow grass (0:12) could be improved a bit. From afar it looks repetetive and unnatural, like all of it grows only straight. Tilting it just few disgree and moving closer together some of it, should help. Kinda not releated to Grasses.esp, however I just wanted to point that some of red-riften-tree trunks from TR Flora-Trees are straight like streetlights and could use few curves here and there (like aspen tree mesh). It was kinda bugging me for a while, especially since I love to look at beautiful red leaves. I have even resigned from Skyrim Bigger Trees to use TR trees.esp in full glory. Great work as always. I hope to see your updated roads (hopefully with superb textures from TR Mountains) soon. Cheers! Im using vanilla meshes and for the trees a resource mod from nexus. The flowers looks nice in game and about tree trunks i know some are too blocki, perhaps more work on normal map is needed. About the roads i have 3 atm, overall road, eastmarch and mountains with mud: http://i.imgur.com/LFL3Yvul.jpg http://i.imgur.com/rKtIt2Ol.jpg http://i.imgur.com/iQFSW6jl.jpg I think the Aspen tree area should blend together more with the trees themselves (Make it more red and yellow). Last I remember, they were bright green. BTW, this is the first grass mod I can run on Highest density with no performance drop, so kudos to you! Actuallly is not that green: http://i.imgur.com/Bn0LVcol.jpg Edited November 6, 2014 by 32cm Link to comment Share on other sites More sharing options...
BlackRoseOfThorns Posted November 6, 2014 Share Posted November 6, 2014 I think the Aspen tree area should blend together more with the trees themselves (Make it more red and yellow). Last I remember, they were bright green. I liked vanilla colors, so I have just removed aspen branch texture. At the moment I'm using SkySight tree meshes. About the roads i have 3 atm, overall road, eastmarch and mountains with mud: http://i.imgur.com/LFL3Yvul.jpg http://i.imgur.com/rKtIt2Ol.jpg http://i.imgur.com/iQFSW6jl.jpg Great news :D I like the one in first pic the most, it blends in perfectly. Link to comment Share on other sites More sharing options...
DigitalVixen Posted November 7, 2014 Share Posted November 7, 2014 Want this now! :o Link to comment Share on other sites More sharing options...
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