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Great Idea, But I Need Help!


Leo Go Bezerk

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For example:

In my game folder i have base body textures for character:

body_texture_01

body_texture_02

etc.

When game loading - all of the characters get they unique body texture with randomize. It also can be model with texture (as all NIFs has path to texture).

body_texture_01.nif (that linked in it options to body_texture_01.dds).

How can i do this?

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