Sif7 Posted November 6, 2014 Share Posted November 6, 2014 Hey guys first post in the forums in all my years of being on the nexus! :OI am having a problem with one of my mods were a bow texture I made which uses an alternate aurielsbow.nif (so it is not a re placer) is showing up as invisible when dropped and doesn't appear properly in the item menu. It is a small bug I have neglected to fix for a while.I wouldn't say I am the greatest at modding so it is probably a simple error but any help would be appreciated. Thanks! Link to comment Share on other sites More sharing options...
OutLaw666 Posted November 25, 2014 Share Posted November 25, 2014 (edited) Including a link to your mod would have been a good idea... but apparently i found it. Nice texture by the way. To your problem:You have to assign a 1stperson model.(in creation kit: open 1stpersonEbonyBow, rename it to 1stpersonEbonyGreatBow and edit the filepath (choose your .nif), choose "create new form" on exit. Then assign this new created 1stperson model to your weapon) EDIT: You should also make sure that there are no "unnecessary" edits in your esp. I don't know exactly what your mod is supposed to do, except of adding a new bow, but you are overwriting a bunch of crap in the solitude fletcher cell. You are also overwriting the vanilla ebonybow. If you ask me: Get tes5edit if you don't already have it and delete those dirty edits. Edited November 25, 2014 by OutLaw666 Link to comment Share on other sites More sharing options...
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