C1pher Posted August 6, 2010 Share Posted August 6, 2010 The affected NPCs can be seen levitating an inch or two above the ground while stuck walking in place. Occasionally they will drop down to the floor for a second and slightly move forward before levitating again. If I attack the NPC and they start running towards me, they can start moving again, but only when they're running. Does anyone know what might be causing this issue? It does not affect any female NPCs from what I've seen, but several male NPCs suffer from this bug. My male character doesn't seem to be affected so I doubt custom animations are causing this issue, but it would make the most sense since it only happens when they walk. Any help or suggestion is appreciated. Edit: I just checked several male NPCs of different races and many of them seem to be affected. It is mostly apparent indoors since NPCs that get stuck walking in place while inside an interior remain stuck in place. For NPCs that are walking outside, they usually get stuck in a certain spot for a few seconds before the problem is "fixed" by walking forward until they are no longer stuck or when I "push" them. Link to comment Share on other sites More sharing options...
Valkyrie Posted August 7, 2010 Share Posted August 7, 2010 I would try shutting off that mod and seeing if it has any effect, for starters. Link to comment Share on other sites More sharing options...
C1pher Posted August 7, 2010 Author Share Posted August 7, 2010 I deleted walkforward.kf and walkfastforward.kf and it didn't have any effect in-game. Link to comment Share on other sites More sharing options...
Valkyrie Posted August 7, 2010 Share Posted August 7, 2010 Can you post your modlist/load order? I would also try this if you have not already. Clicky Link to comment Share on other sites More sharing options...
C1pher Posted August 7, 2010 Author Share Posted August 7, 2010 Oblivion.esmAll Natural Base.esmFrancesco's Leveled Creatures-Items Mod.esmCobl Main.esmMart's Monster Mod.esmKvatch Rebuilt.esmHorseCombatMaster.esmUnnecessaryViolence.esmUnofficial Oblivion Patch.espUOP Vampire Aging & Face Fix.espOblivion Citadel Door Fix.espDLCShiveringIsles.espUnofficial Shivering Isles Patch.espNatural_Habitat_by_Max_Tael.espAll Natural - Real Lights.espAll Natural.espAll Natural - SI.espEnhanced Water v2.0 HD.espEnhanced Water v2.0 HD - SI Addon.espWindowLightingSystem.espSI Living Economy.espDLCHorseArmor.espDLCHorseArmor - Unofficial Patch.espDLCOrrery.espDLCOrrery - Unofficial Patch.espDLCVileLair.espDLCVileLair - Unofficial Patch.espDLCMehrunesRazor.espDLCMehrunesRazor - Unofficial Patch.espDLCSpellTomes.espDLCSpellTomes - Unofficial Patch.espDLCThievesDen.espDLCThievesDen - Unofficial Patch.espDLCThievesDen - Unofficial Patch - SSSB.espFrancesco's Optional Dungeon Chest Loot.espFrancesco's Optional Dungeon Chest Locks.espFrancesco's Optional House Chest Loot.espFrancesco's Optional Vendor Tweaks.espFrancesco's Optional Leveled Quests.espFrancesco's Optional Leveled Arena.espCobl Glue.espCobl Si.espCobl Tweaks.espMart's Monster Mod for Fran.espMart's Monster Mod - Shivering Isles.espMart's Monster Mod - Looting NPCs & Creatures.espMart's Monster Mod - Fran's leveled quests.espMart's Monster Mod - Safer Roads.espMart's Monster Mod - More Wilderness Life.espMart's Monster Mod - More Passive Wildlife.espMart's Monster Mod - City Defences.espMart's Monster Mod - Farm Animals.espMart's Monster Mod - Diverse WaterLife.espMart's Monster Mod - Diverse Runeskulls Loot.espMart's Monster Mod - Friendlier Factions MMM+Fran.espMMM-Cobl.espKvatch Rebuilt.espKvatch Rebuilt Weather Patch.espDLCBattlehornCastle.espDLCBattlehornCastle - Unofficial Patch.espDLCFrostcrag.espDLCFrostcrag - Unofficial Patch.espKnights.espKnights - Unofficial Patch.espMart's Monster Mod - Knights.espEnhanced Vegetation [100%].espHarvest [Flora].espHarvest [Flora] - Shivering Isles.espHarvest [Flora] - DLCVileLair.espHarvest [Flora] - DLCFrostcrag.espP1DkeyChain.espMidasSpells.espSupremeMagicka.espSM_ShiveringIsles.espSM_Scrolls.espSM_SigilStone.espSM_DLCSpellTome.espSM_EnchantStaff.espSM_COBL.espSM_MMM.espbgMagicEV.espFormID Finder4.espnVidia Black Screen Fix.espRenGuardOverhaul.espUnnecessaryViolence.espDeadlyReflex 5 - Combat Moves.espSM_DeadlyReflex.espBashed Patch, 0.esp I also have some texture packs installed (OMODs), but I doubt they are causing this problem:Qarl's Texture Pack IIIBomrets Texture Pack for SIHGEC & Robert's Body Replacers Link to comment Share on other sites More sharing options...
Valkyrie Posted August 7, 2010 Share Posted August 7, 2010 Do you use BOSS? Like in my last post for the load order? And are you familiar with the Editor? Link to comment Share on other sites More sharing options...
C1pher Posted August 7, 2010 Author Share Posted August 7, 2010 I do use BOSS, but I made minor changes to the load order so that some mods take priority over another (LAME over Supreme Magicka for example). Which editor are you referring to? Edit: Thanks for your earlier suggestion Valkyrie. I deleted a different animation that came with Robert's Male Body Replacer v4 and it seems to have fixed the problem. The file was stand1.kf and is located in the IdleAnims folder (Data\Meshes\Characters\_Male\IdleAnims). Link to comment Share on other sites More sharing options...
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