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Bound Armor


Nymus

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Hi, its Nymus here, and I had a question...

 

It may sound a bit over the top, which might require alot of time, etc, but I was wondering...

 

Can someone make a mod of which they ported over the Bound / Daedric Armor from Oblivion for Fallout 3?

 

I've been searching for armor like it on the Fallout 3 Nexus, and I found nothing, so I is sad.

I'd really appreciate it and like it, and I think many other people would like it too.

 

Sorry if I posted this in the wrong place or something, I'm new to this forum D:

 

-Nymus

 

(PS: Also, could they get Bound / Daedric weapons too? Bows would use darts as ammo, ofc. )

(PSS: I don't really know how to make this kind of stuff, so thats why I'm asking you guys - I don't want the thread flooded with people saying "Do it yourself, nublet!".)

 

EDIT: I just exited the forum thread area and saw the forum area for suggestions, GOD DAMNIT D: I'ma just keep it on here because I can't see any way to delete it.

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Well, lets make this relevant to discussion... how would one go about scripting bound items in fallout?

 

Here's my idea.

 

Make small weapon/armor kits at the repair tables. Using a kit will "summon" the weapon/armor. After a set amount of time, the item falls apart, similar to being dispelled in oblivion. Make the armor/weapon have an incredible amount of health (like the winterized T51-b) so there's no chance it will break while in the characters inventory.

 

Just my 2 cents.

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Well, lets make this relevant to discussion... how would one go about scripting bound items in fallout?

 

I meant Bound as in the context of permanent, although there not being much of a difference in stats, etc (I think)

 

But you can ignore the Bound thing, I was talking about a perma version.

 

(The same applies to weapons)

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