Devedev Posted August 8, 2010 Share Posted August 8, 2010 I need some basic assistance. I've got a WIP mod that has a multi-level elevator (no animation necessary) that I need help scripting or whatever I might need to do. Basically, I need it to pop up the message saying "Which floor do you want" or similar with a selection of the levels I've created (IE, "Which Level? 1 2 3 4 5). After that, I'd need it to transport me to that level, which I've made in all different cells, if that makes a difference. Anyone? I'm utterly lost on this one. Link to comment Share on other sites More sharing options...
pkleiss Posted August 8, 2010 Share Posted August 8, 2010 That is a bit of a scripting nightmare if you are not a good script. Basically, you need to make a menu message and script which floors to move the player to based on the player's selection. But you will also need to perform a FOSE "ref-walk" on all the nearby actors to determine which are followers so that you can teleport them as well. You could also just place several teleport doors in the exact same location and disable/enable the correct ones based on the player's choice. Then explicitly activate the correct door that is linked to your destination floor. Link to comment Share on other sites More sharing options...
Devedev Posted August 8, 2010 Author Share Posted August 8, 2010 That doesn't sound entirely out of reach, to be honest. But how do I do that? I know how to link doors, at least. But I don't know at all how to make the menus. Link to comment Share on other sites More sharing options...
Quetzlsacatanango Posted August 8, 2010 Share Posted August 8, 2010 Download cliff's vault 13 resource. It has scripted elevators that do what you are describing. See how his script does it. Link to comment Share on other sites More sharing options...
mw2freak123 Posted August 11, 2010 Share Posted August 11, 2010 To link doors in the GECK yout need to double click the door (you want to link with another one) in the render window, go over to were it says linked ref and select the cell and the door that the you want to link together. Link to comment Share on other sites More sharing options...
neomonkeus Posted August 12, 2010 Share Posted August 12, 2010 To link doors in the GECK yout need to double click the door (you want to link with another one) in the render window, go over to were it says linked ref and select the cell and the door that the you want to link together. Thats not what he wants to achieve, I think you should read the topic more carefully. He wants to make a working elavator/multiple door references. Link to comment Share on other sites More sharing options...
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