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Locking doors


steamtacular

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Unless they've changed it from Oblivion using lock will only lock it from the side you're on (for doors which move you between cells). It will work fine for doors which just open and shut though, as well as containers.

 

Basically, if you move through a door into a new cell and lock the door, anyone can follow you, but you can't get out without unlocking it. As far as I'm aware, it's impossible to create an effect which will lock both sides of a cell door (for a trivial door). It can be done for specific doors though with a bit of scripting.

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