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Enemies/NPCs spawning right next to me outside, in locations they don't belong


Merrymac

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Whenever I travel outdoors, there is a good chance for creatures I have previously met/passed to spawn right next to me, even in places they shouldn't exist. This usually includes wildlife and/or bandits, but I have also had friendly named NPCs spawn in the same way, far away from their usual paths. I think this only occurs when I have passed their original location beforehand, but it doesn't seem to be limited to specific creatures.
It does not have anything to do with fast travel (I play with both fast travel and carriages disabled) - they simply pop up right beside me as I'm running or riding.
I am running the latest skyrim update and all of the latest unofficial patches. My ugridstoload is set to 7, but I have tested it with 5 and still had the same problem - not that I really know if that could cause it, but it was just something that came to mind.
Googling didn't turn up much. It seems some people have had trouble with corpses appearing on fast travel, but that's not exactly the same and was supposedly fixed in a patch. Does anyone have any experience with this?
Thanks!

 

Modlist:

 

 

Skyrim.esm
Update.esm
Unofficial Skyrim Patch.esp
Dawnguard.esm
Unofficial Dawnguard Patch.esp
HearthFires.esm
Unofficial Hearthfire Patch.esp
Dragonborn.esm
Unofficial Dragonborn Patch.esp
Skyrim Project Optimization - Full Version.esm
Falskaar.esm
Lanterns Of Skyrim - All In One - Main.esm
AzarHair.esm
EFFCore.esm
SGHairPackBase.esm
hdtHighHeel.esm
HmmWhatToWear.esm
HmmWhatToWearDawnGuard.esm
SPIKE.esm
daymoyl.esm
Unofficial High Resolution Patch.esp
Better Stealth AI for Followers.esp
Ancient Skyforge Armor.esp
getSnowy.esp
7B-Sexy Tsun Armor.esp
The Coenaculi.esp
Moss Rocks.esp
Reinforced Armor.esp
BFPU Orcish Armor.esp
Barbaric Steelarmor.esp
NewmGlassRobe.esp
SimpleTaxes.esp
BlacktalonArmorV11UNP.esp
AncientDraugr.esp
BHWarPaints.esp
ReadingTakesTime.esp
KS Hairdo's.esp
College of Winterhold Entry Requirements.esp
CrimsonTwilightArmor.esp
UIExtensions.esp
Convenient Horses.esp
DF_T33.esp
NiaOutfitBBP.esp
Differently Ebony.esp
ImmersiveFP.esp
Pinup Poser.esp
DragonPlateBrazen.esp
EC Clothes.esp
RaceMenuPlugin.esp
InvisibleCloak.esp
HelmetToggle2.02b.esp
MacKom_LoreStylesHairSet.esp
Brows.esp
Forbidden Ebony Armor.esp
IHSS.esp
NS_HuntingGroundsOutfit.esp
Auto Unequip Ammo.esp
FullMetalBikini.esp
FaceMasksOfSkyrim.esp
SplashofRain.esp
7B Barbarian Armor.esp
Footprints.esp
Footprints - Ash.esp
LootandDegradation.esp
Mannequin.esp
The Coenaculi_Makeup.esp
MashupUNP.esp
Ebony Catsuit.esp
NewVampChainsCuirass.esp
No More Glowing Edges.esp
NewVampChainsGloves.esp
Travel Attire.esp
NightHawkTBBP.esp
Black Lotus.esp
Reduced Distance NPC Greetings.esp
StaticMeshImprovementMod-DragonbornTernFix.esp
Northgirl.esp
KJ Tattoos 2K.esp
BWS.esp
StaticMeshImprovementMod-FurnitureChestSnowFix.esp
RaceMenu.esp
RaceMenuOverlays.esp
RevampedExteriorFog.esp
SleekSteel_StandAlone.esp
SGHairPackAIO.esp
360WalkandRunPlus-RunBackwardSpeedAdjust.esp
SkyUI.esp
towPov.esp
AradiaKatoArmor.esp
Titanium Armor.esp
UNPB Barbarian Armor.esp
Waterbreathing Breathless Emerge.esp
You Hunger.esp
AMB Glass Variants Lore.esp
VioLens.esp
Convenient Horses - Unique Frost.esp
Dovahkiin Mercenary Armor and Weapons UNP.esp
Ghorza's Armor.esp
Babette.esp
GDZZJJDH.esp
Dual Wield Parrying_RandomAttacks_Dawnguard.esp
Guard Dialogue Overhaul.esp
Thieves Guild Requirements.esp
Weapons & Armor Fixes_Remade.esp
EFFDialogue.esp
Nocturnal.esp
Clothing & Clutter Fixes.esp
Scarcity - Less Loot Mod.esp
NonEssentialChildren.esp
Scarcity - 6x Loot Rarity.esp
Scarcity - 6x Merchant Item Rarity.esp
Remove Interior Fog V2 - Skyrim.esp
Immersive Sounds - Aural Assortment.esp
Nightingale.esp
WATER.esp
Veteran Nord Plate.esp
ADS.esp
SkyFalls Plus SkyMills - All DLC.esp
Further Dark Dungeons for ENB.esp
Remove Interior Fog V2 - Dawnguard.esp
Remove Interior Fog V2 - Dragonborn.esp
WATER DB Waves.esp
Cloaks.esp
StaticMeshImprovementMod.esp
Dead Body Collision.esp
1nivWICCloaks.esp
HeljarchenFarm.esp
Smelter_Riften & Solitude.esp
Sotteta Huntress Armor.esp
TheChoiceIsYours.esp
Point The Way.esp
SkyrimImprovedPuddles-DG-HF-DB.esp
Sotteta Necromancer Outfit.esp
Chesko_Frostfall.esp
Blacksmith Chests.esp
Cloaks - Dawnguard.esp
Dark Dungeons for Dawnguard.esp
1nivWICSkyCloaksPatch.esp
more plants all extra.esp
AesirArmor.esp
CompanionArissa.esp
DarkDiciple.esp
RANs FFT-Archer.esp
WATER DG.esp
WATER Plants.esp
The Paarthurnax Dilemma.esp
Ritual Armor of Boethiah.esp
WestWindAssault.esp
calyps-bosmer.esp
dD - Enhanced Blood Main.esp
Improved Combat Sounds v2.2.esp
dD - Realistic Ragdoll Force - Realistic.esp
mjhReducedGoldRewards.esp
DragonboneBarbarianArmor.esp
TheChoiceIsYours_Dawnguard.esp
dD-Dragonborn-Dawnguard-EBT Patch.esp
daedric remodeled.esp
daedric_phelm.esp
daymoyl_DawnguardAddon.esp
iHUD.esp
BetterNightEye.esp
GothiChix.esp
Real Clouds.esp
WestWindMisfit.esp
dovahkiinrelax.esp
TheEyesOfBeauty.esp
moveitLWT.esp
Requiem.esp
Requiem - Resources.esp
Requiem - Heavy Shield Fix v1.7.3.esp
Requiem - HearthFires.esp
Requiem - Falskaar.esp
Requiem - Loot and Degradation Patch.esp
Requiem - Hard Times.esp
Soul Gem Fragment Values.esp
Requiem - Cloaks.esp
Requiem - WAF+Clothing and Clutter Fixes Patch.esp
Requiem - Guard Dialogue Overhaul Patch.esp
Requiem - Arissa.esp
Bijin Warmaidens.esp
mslVampiricThirst.esp
mslVampiricThirst - Requiem.esp
EnhancedMageExpForRequiem.esp
EnhancedMageExpForRequiem-MageArmorVFX.esp
EnhancedMageExpForRequiem-Alchemy.esp
EnhancedMageExpForRequiem-Enchanting.esp
EnhancedMageExpForRequiem-SkillBasedPerks.esp
RealisticNeedsandDiseases.esp
RND_Dawnguard-Patch.esp
RND_HearthFires-Patch.esp
RND_Dragonborn-Patch.esp
RND_USKP-Patch.esp
Hunterborn.esp
Hunterborn_Dawnguard-Patch.esp
Hunterborn_Frostfall-Patch.esp
Hunterborn_RND-Patch.esp
RND Requiem Food Patch.esp
Hunterborn_Requiem-Patch.esp
Immersive Travel Hardcore.esp
Alternate Start - Live Another Life.esp
wizDynamicThings.esp
Bashed Patch, 0.esp

Snowcrabs:

http://i.imgur.com/JP0fbR7.jpg

Edited by Merrymac
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  • 2 weeks later...

I have started a new game, and after playing for a while, the problem appeared again.

 

I realize this isn't a very common issue, but any insight at all is greatly appreciated as it totally ruins the experience of traveling.

 

After doing some testing, I am now pretty sure it only happens to creatures/NPCs I have passed - My guess is that creatures from a cell I was just in teleport to me when I cross over to a new one, but this is just me speculating. I don't know enough about how Skyrim works or how the outdoor cells are divided to confirm this.

 

I did, however, find a spot where I could reproduce the bug. I have attached a screenshot of the location below, and running from Haemar's Shame to this spot (with speedmult modified to 300), the game will suddenly spawn foxes, bears, deer and bandits I have passed along the way. They will often not be hostile to anyone, and instead walk back to where they are supposed to be.

 

Here is the location (where my player marker is):

 

 

http://i.imgur.com/cus3Y5L.jpg

 

 

 

And here is a party of stuff that suddenly spawns there:

 

 

http://i.imgur.com/E46L97z.jpg

 

 

 

Again, any help or thoughts are greatly appreciated.

Edited by Merrymac
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Your Load order is as long as my arm and your using Ugrids 7.

 

Your game is struggling and is out of resources. Most likely the npc's failed to render....

 

It could be a graphics card issue or a memory issue either way I would expect CTD's to show up soon as well.

 

 

Took a much longer look at the LO, yes your running out of Graphics Memory and so basically there are some easy things that the game wont do like load npc's until your right up on them.

 

Now I know your thinking but my computer is so big and beautiful....Your so jealous of my PC its so vonderbar.

 

Well, at Ugrids 7 your Graphics Card is being forced to load stuff up that you cant even see yet.

Edited by gamefever
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Your Load order is as long as my arm and your using Ugrids 7.

 

Your game is struggling and is out of resources. Most likely the npc's failed to render....

 

It could be a graphics card issue or a memory issue either way I would expect CTD's to show up soon as well.

 

 

Took a much longer look at the LO, yes your running out of Graphics Memory and so basically there are some easy things that the game wont do like load npc's until your right up on them.

 

Now I know your thinking but my computer is so big and beautiful....Your so jealous of my PC its so vonderbar.

 

Well, at Ugrids 7 your Graphics Card is being forced to load stuff up that you cant even see yet.

 

Yeah, I think it makes sense that it has to do with computer resources. The game does run pretty well overall, but there's no denying that my mod list is a bit on the long side :)

 

I've experienced creatures/NPC "pop-in" before, on a lower-end computer, but those have at least appeared where they should.

 

I still don't understand how the creatures appear right next to me instead of where they are supposed to, and the thing is that I see them before the spawning happens. For example, before the spot that i posted a screenshot of in my previous post, I pass a tower with some bandits in it and I can see them clear as day while running. Then, a short stretch after, the exact same bandits appear again, next to me, and just start walking back to the tower.

 

I did also revert to ugrids 5 for a while and still had it happen.

 

But I guess I'll have to clean out a lot more to fix this.

 

Thanks!

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  • 5 years later...

I have the same problems. It has nothing to do with late rendering.
The NPCs spawn next to me and they are not where they are supposed to be, in completely different cells and only from cells I came through before.
e.g. a whiterun guard, a bandit, a deer and a snowcrab spawn next to me in the middle of the road or in the wilds

Edit:
I made a new install and deactivated all mods I added lately. The problem persists.

This is my mod list:

 

Skyrim.esm
Update.esm
Dawnguard.esm
HearthFires.esm
Dragonborn.esm
Unofficial Skyrim Legendary Edition Patch.esp
JSwords.esm
Campfire.esm
TKChildren.esm
Unique Flowers & Plants.esm
Lanterns Of Skyrim - All In One - Main.esm
HighResTexturePack01.esp
HighResTexturePack02.esp
HighResTexturePack03.esp
Unofficial High Resolution Patch.esp
BiPolarBlade.esp
MoonAndStarRing.esp
ForkOfHorripilation.esp
Furbag.esp
Dr_Bandolier.esp
AshlandAmulets.esp
Eduj.esp
AmazingFollowerTweaks.esp
AncientGauldurAmulet.esp
BellHammer.esp
ClearSpringTarnFix.esp
HighResTexturePackFix.esp
JSwordsDistributionBalancePlugin.esp
Reinforced Hoods.esp
thereserve.esp
theReserveGuardandDog.esp
WhiterunGateFireRepair.esp
WhiterunGuardTowerRepair.esp
GildergleenSapplingGrown.esp
WhiterunGildergleemTreealivefix.esp
Proudspire Manor Bug Fixes.esp
WhiterunWatchtowerGuardfix.esp
SolitudeExteriorGuardfix.esp
RitualStoneRuinBench.esp
DrainHeartSwordMoreDMG.esp
DOVahLUVdragonLanguageWritingfix.esp
MaceofAevar.esp
Convenient Horses.esp
Default Teammate Weapon Draw Distance.esp
HHpilgrims.esp
HH_exterior_campfire_light_fix.esp
Giant_Largashbur_Starts_Dead.esp
the_retching_netch_chests_ownership.esp
SeverinManorMod.esp
SeverinManorLocation.esp
MoreCraftableFoodItems.esp
childskeletonfix.esp
StumblingSabrecat_Functional.esp
Lakeview_Extended_Basement.esp
DSpSoB.esp
purchasableskaalhome.esp
purchasableskaalhome_great_hall_repair.esp
purchaseableskaalhome_location.esp
WondersofWeather.esp
MoonGlow.esp
RedguardChildHairFix.esp
Footprints.esp
FaceMasksOfSkyrim.esp
WetandCold.esp
WetandCold - Ashes.esp
Serana_alive_Wet&Cold_fix.esp
DrSKnapsacks.esp
HearthFire Display Case Fix.esp
PrvtIRings.esp
EinherjarArmor.esp
Northborn Fur Hoods.esp
flaho_shi_eagles_nest_ENG.esp
flaho_shi_eagles_nest_ENG_NAVmeshfix.esp
flaho_shi_eagles_nest_ENG_windowlight_whiterun.esp
flaho_shi_eagles_nest_ENG_Shrines.esp
flaho_shi_eagles_nest_ENG_distant_clouds.esp
Helm_of_Yngol_Replica.esp
Fort Ironcrag.esp
Craftable and Placeable Havok-enabled Bedrolls .esp
FortIroncrag_Glacier_repair.esp
Fort_Ironcrag_Guards.esp
FortHighwood01.esp
Grayhill Keep.esp
Goldwatch.esp
HillHouse.esp
TownHoldGuardAfterCW.esp
TownHoldGuardAfterCW_RiftenNorthRoad.esp
TownHoldGuardAfterCW_ShorsStoneWatchtower.esp
Hold_SCcampfix_after_CW.esp
CW_soldier_sons_fix_(imperial_sons_guards).esp
PostCW_Dialoguefix.esp
FurLinedClothes.esp
Helgen Reborn.esp
Helgen Reborn_door_WestGate.esp
Rikke_Hadvar_nohelmet_fix.esp
The Paarthurnax Dilemma.esp
PrvtIRoyalArmory.esp
DeadlySpellImpacts - Two Fire.esp
Honningbrew Meadery and Innkeep fix after Thieves Guild.esp
TKChildren.esp
Goldwatch_Guard.esp
Rayya fix hair skin swords.esp
Illia fix.esp
dovahkiir last names children.esp
Hearthfire Lakeview cellar candlelight fix.esp
Hearthfire Lakeview patio items added.esp
Housecarl sleep bedroll.esp
Hearthfire Lakeview garden stones.esp
Hearthfire Lakeview exterior plants and insects.esp
Umbra.esp
MyModBoundBow.esp
Ebony Interwoven robes gloves.esp
Ebony interwoven boots.esp
Steward bed Lakeview enchanting tower no scripts.esp
Lakeview_bedroom_light.esp
DB Telvanni Household member Tel Mithryn fix.esp
DB Thirsk chair fix.esp
Tribunal Robes by Zairaam.esp
Tribunal Maskes by Zairaam.esp
___________________________________________ (above this line tested with 1.8 no probs, when updating to 1.9 -> random NPC spawn madness starts
SMIM-DragonbornTernFix.esp
SMIM-DungeonsCliffsIceSkirts.esp
SMIM-FarmhouseFlickeringFix.esp
SMIM-RiftenDocksRopesObjectFix.esp
SMIM-ShackRoofFixes.esp
SMIM-ShackRoofFixesDragonborn.esp
SMIM-SolitudeDocksFixes.esp
RealisticWaterTwo.esp
RealisticWaterTwo - Legendary.esp
Skyrim Flora Overhaul.esp
Flora Overhaul Wind Branch Flexibility fix.esp
Unique Grasses.esp
Unique Grasses_clippingfixer.esp
Prometheus_No_snow_Under_the_roof.esp
JokerinePenguins.esp
Fina.esp
raeza.esp
Lamae.esp
Maxine - Zombie Follower.esp
GDZZJJDH.esp
UNP Simply Clothes.esp
ShShortswords.esp
IceBladeOfTheMonarch.esp
el_gildeddoubletsetcolor.esp
LindsRobesPack01.esp
DawnguardArsenal.esp
ElvenChainMail.esp
Insanity's Sorrow.esp
Insanity's Dragonbane.esp
Akemi_The_Follower.esp
Mirielle Follower.esp
FalmerLester.esp
Alex's Ume - A Standalone Voiced Companion.esp
Wolfbikini.esp
Traditional Blades Armor CBBE for Ume.esp
My Home Is Your Home.esp
HOPv - Horses On Patrol - Vanilla.esp
HOPv(P1) - Holds saddle replacer (1)(2)(4) 1.2.esp
Perfect Legionnaire - Troops Re-equipment.esp
Bleakfalls Watchtower Imperial Guards.esp
Imperial Mage Armor by Natterforme.esp
HOP - Horses On Patrol - Dawnguard.esp
Windhelm Lighthouse.esp
Castle Riverwood.esp
Castle Riverwood tree mountain fix.esp
SkyUI.esp
AMatterOfTime.esp
dD - Enhanced Blood Main.esp
dD-Dragonborn-Dawnguard-EBT Patch.esp
dD-Reduced Wound Size.esp
Relationship Dialogue Overhaul.esp
RDO - USLEEP Patch.esp
RDO - AFT v1.66 Patch.esp
FNIS.esp
TKDodge.esp
XPMSE.esp
MoreBrains.esp
DynDOLOD.esp
Occlusion.esp

 



Yes those are many but mostly small adjustments I made to the game (items, custom NPCs, changes to HF-Homesteads etc.), playerhomes, followers and graphic mods.

I also have ENBoost and SKSE installed.
(SKSE Plugins: Chrash Fixes, MFGConsole, Safetyload, lipsyncfix)
I think something in connection with SKSE - some rogue script or something - could cause it since I haven't experienced it some time ago before installing SKSE.
I'll test more tomorrow - need to sleep now.

Maybe someone can help with advice until then.

EDIT II:
It is not anything in connection with SKSE or ENBoost.
I tried a Skyrim 1.8 version (no SKSE, no ENBosst) with the same mods I used in 2018 and it worked just fine.
Then I updated Skyrim to 1.9 in Steam (no SKSE, no ENBosst) and the random NPC spawn starts to happen at every single possible "random encounters" spawnpoint and even where animal spawn markers are placed in the worldspace.

Why the heck is that?
Help me, folks.

Edited by LordRethan
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EDIT II:

It is not anything in connection with SKSE or ENBoost.

I tried a Skyrim 1.8 version (no SKSE, no ENBosst) with the same mods I used in 2018 and it worked just fine.

Then I updated Skyrim to 1.9 in Steam (no SKSE, no ENBosst) and the random NPC spawn starts to happen at every single possible "random encounters" spawnpoint and even where animal spawn markers are placed in the worldspace.

 

 

 

Clean, fresh install of Skyrim 1.9 No SKSE. 100% Vanilla. No mods. With a unmodded savefile.

The random NPC spawnbug is still there.

Wth?

Can anyone help me? Maybe I am overlooking something?

Is there any way to make skse_1_07_03 work with Skyrim 1.8 (never had problems with 1.8 )?

 

This is where e.,g. the Khajjit are before I start my journey:

8jezpEk.jpg

 

And this is where they suddenly spawn - or rather get teleported to - when I am on the road to Rorikstead right before the road to Falkreath Hold begins.

WRlB8X8.jpg

 

(That is not so bad even in this try. Normally there'd spawn a giant with them and beat them up.)

Edited by LordRethan
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I guess I solved it.
It was this line in my skyrim.ini:
bPreemptivelyUnloadCells=1

For some reason in version 1.9 it does not just unload the NPCs in cells unloading behind you, but respawns them at every single spawnpoint of the cells you are currently in.

Edited by LordRethan
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  • 2 months later...

@LordRethan: "I guess I solved it. It was this line in my skyrim.ini: bPreemptivelyUnloadCells=1"

 

My Lord, I have the same issue. I found this line in my skyrimprefs.ini. Is it in the wrong place? Or should this line be in both skyrim.ini and skyrimprefs.ini? Much thanks for this though

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