Merrymac Posted November 8, 2014 Share Posted November 8, 2014 (edited) Whenever I travel outdoors, there is a good chance for creatures I have previously met/passed to spawn right next to me, even in places they shouldn't exist. This usually includes wildlife and/or bandits, but I have also had friendly named NPCs spawn in the same way, far away from their usual paths. I think this only occurs when I have passed their original location beforehand, but it doesn't seem to be limited to specific creatures. It does not have anything to do with fast travel (I play with both fast travel and carriages disabled) - they simply pop up right beside me as I'm running or riding. I am running the latest skyrim update and all of the latest unofficial patches. My ugridstoload is set to 7, but I have tested it with 5 and still had the same problem - not that I really know if that could cause it, but it was just something that came to mind. Googling didn't turn up much. It seems some people have had trouble with corpses appearing on fast travel, but that's not exactly the same and was supposedly fixed in a patch. Does anyone have any experience with this? Thanks! Modlist: Skyrim.esmUpdate.esmUnofficial Skyrim Patch.espDawnguard.esmUnofficial Dawnguard Patch.espHearthFires.esmUnofficial Hearthfire Patch.espDragonborn.esmUnofficial Dragonborn Patch.espSkyrim Project Optimization - Full Version.esmFalskaar.esmLanterns Of Skyrim - All In One - Main.esmAzarHair.esmEFFCore.esmSGHairPackBase.esmhdtHighHeel.esmHmmWhatToWear.esmHmmWhatToWearDawnGuard.esmSPIKE.esmdaymoyl.esmUnofficial High Resolution Patch.espBetter Stealth AI for Followers.espAncient Skyforge Armor.espgetSnowy.esp7B-Sexy Tsun Armor.espThe Coenaculi.espMoss Rocks.espReinforced Armor.espBFPU Orcish Armor.espBarbaric Steelarmor.espNewmGlassRobe.espSimpleTaxes.espBlacktalonArmorV11UNP.espAncientDraugr.espBHWarPaints.espReadingTakesTime.espKS Hairdo's.espCollege of Winterhold Entry Requirements.espCrimsonTwilightArmor.espUIExtensions.espConvenient Horses.espDF_T33.espNiaOutfitBBP.espDifferently Ebony.espImmersiveFP.espPinup Poser.espDragonPlateBrazen.espEC Clothes.espRaceMenuPlugin.espInvisibleCloak.espHelmetToggle2.02b.espMacKom_LoreStylesHairSet.espBrows.espForbidden Ebony Armor.espIHSS.espNS_HuntingGroundsOutfit.espAuto Unequip Ammo.espFullMetalBikini.espFaceMasksOfSkyrim.espSplashofRain.esp7B Barbarian Armor.espFootprints.espFootprints - Ash.espLootandDegradation.espMannequin.espThe Coenaculi_Makeup.espMashupUNP.espEbony Catsuit.espNewVampChainsCuirass.espNo More Glowing Edges.espNewVampChainsGloves.espTravel Attire.espNightHawkTBBP.espBlack Lotus.espReduced Distance NPC Greetings.espStaticMeshImprovementMod-DragonbornTernFix.espNorthgirl.espKJ Tattoos 2K.espBWS.espStaticMeshImprovementMod-FurnitureChestSnowFix.espRaceMenu.espRaceMenuOverlays.espRevampedExteriorFog.espSleekSteel_StandAlone.espSGHairPackAIO.esp360WalkandRunPlus-RunBackwardSpeedAdjust.espSkyUI.esptowPov.espAradiaKatoArmor.espTitanium Armor.espUNPB Barbarian Armor.espWaterbreathing Breathless Emerge.espYou Hunger.espAMB Glass Variants Lore.espVioLens.espConvenient Horses - Unique Frost.espDovahkiin Mercenary Armor and Weapons UNP.espGhorza's Armor.espBabette.espGDZZJJDH.espDual Wield Parrying_RandomAttacks_Dawnguard.espGuard Dialogue Overhaul.espThieves Guild Requirements.espWeapons & Armor Fixes_Remade.espEFFDialogue.espNocturnal.espClothing & Clutter Fixes.espScarcity - Less Loot Mod.espNonEssentialChildren.espScarcity - 6x Loot Rarity.espScarcity - 6x Merchant Item Rarity.espRemove Interior Fog V2 - Skyrim.espImmersive Sounds - Aural Assortment.espNightingale.espWATER.espVeteran Nord Plate.espADS.espSkyFalls Plus SkyMills - All DLC.espFurther Dark Dungeons for ENB.espRemove Interior Fog V2 - Dawnguard.espRemove Interior Fog V2 - Dragonborn.espWATER DB Waves.espCloaks.espStaticMeshImprovementMod.espDead Body Collision.esp1nivWICCloaks.espHeljarchenFarm.espSmelter_Riften & Solitude.espSotteta Huntress Armor.espTheChoiceIsYours.espPoint The Way.espSkyrimImprovedPuddles-DG-HF-DB.espSotteta Necromancer Outfit.espChesko_Frostfall.espBlacksmith Chests.espCloaks - Dawnguard.espDark Dungeons for Dawnguard.esp1nivWICSkyCloaksPatch.espmore plants all extra.espAesirArmor.espCompanionArissa.espDarkDiciple.espRANs FFT-Archer.espWATER DG.espWATER Plants.espThe Paarthurnax Dilemma.espRitual Armor of Boethiah.espWestWindAssault.espcalyps-bosmer.espdD - Enhanced Blood Main.espImproved Combat Sounds v2.2.espdD - Realistic Ragdoll Force - Realistic.espmjhReducedGoldRewards.espDragonboneBarbarianArmor.espTheChoiceIsYours_Dawnguard.espdD-Dragonborn-Dawnguard-EBT Patch.espdaedric remodeled.espdaedric_phelm.espdaymoyl_DawnguardAddon.espiHUD.espBetterNightEye.espGothiChix.espReal Clouds.espWestWindMisfit.espdovahkiinrelax.espTheEyesOfBeauty.espmoveitLWT.espRequiem.espRequiem - Resources.espRequiem - Heavy Shield Fix v1.7.3.espRequiem - HearthFires.espRequiem - Falskaar.espRequiem - Loot and Degradation Patch.espRequiem - Hard Times.espSoul Gem Fragment Values.espRequiem - Cloaks.espRequiem - WAF+Clothing and Clutter Fixes Patch.espRequiem - Guard Dialogue Overhaul Patch.espRequiem - Arissa.espBijin Warmaidens.espmslVampiricThirst.espmslVampiricThirst - Requiem.espEnhancedMageExpForRequiem.espEnhancedMageExpForRequiem-MageArmorVFX.espEnhancedMageExpForRequiem-Alchemy.espEnhancedMageExpForRequiem-Enchanting.espEnhancedMageExpForRequiem-SkillBasedPerks.espRealisticNeedsandDiseases.espRND_Dawnguard-Patch.espRND_HearthFires-Patch.espRND_Dragonborn-Patch.espRND_USKP-Patch.espHunterborn.espHunterborn_Dawnguard-Patch.espHunterborn_Frostfall-Patch.espHunterborn_RND-Patch.espRND Requiem Food Patch.espHunterborn_Requiem-Patch.espImmersive Travel Hardcore.espAlternate Start - Live Another Life.espwizDynamicThings.espBashed Patch, 0.esp Snowcrabs:http://i.imgur.com/JP0fbR7.jpg Edited November 20, 2014 by Merrymac Link to comment Share on other sites More sharing options...
Merrymac Posted November 20, 2014 Author Share Posted November 20, 2014 (edited) I have started a new game, and after playing for a while, the problem appeared again. I realize this isn't a very common issue, but any insight at all is greatly appreciated as it totally ruins the experience of traveling. After doing some testing, I am now pretty sure it only happens to creatures/NPCs I have passed - My guess is that creatures from a cell I was just in teleport to me when I cross over to a new one, but this is just me speculating. I don't know enough about how Skyrim works or how the outdoor cells are divided to confirm this. I did, however, find a spot where I could reproduce the bug. I have attached a screenshot of the location below, and running from Haemar's Shame to this spot (with speedmult modified to 300), the game will suddenly spawn foxes, bears, deer and bandits I have passed along the way. They will often not be hostile to anyone, and instead walk back to where they are supposed to be. Here is the location (where my player marker is): http://i.imgur.com/cus3Y5L.jpg And here is a party of stuff that suddenly spawns there: http://i.imgur.com/E46L97z.jpg Again, any help or thoughts are greatly appreciated. Edited November 20, 2014 by Merrymac Link to comment Share on other sites More sharing options...
gamefever Posted November 20, 2014 Share Posted November 20, 2014 (edited) Your Load order is as long as my arm and your using Ugrids 7. Your game is struggling and is out of resources. Most likely the npc's failed to render.... It could be a graphics card issue or a memory issue either way I would expect CTD's to show up soon as well. Took a much longer look at the LO, yes your running out of Graphics Memory and so basically there are some easy things that the game wont do like load npc's until your right up on them. Now I know your thinking but my computer is so big and beautiful....Your so jealous of my PC its so vonderbar. Well, at Ugrids 7 your Graphics Card is being forced to load stuff up that you cant even see yet. Edited November 20, 2014 by gamefever Link to comment Share on other sites More sharing options...
Merrymac Posted November 20, 2014 Author Share Posted November 20, 2014 Your Load order is as long as my arm and your using Ugrids 7. Your game is struggling and is out of resources. Most likely the npc's failed to render.... It could be a graphics card issue or a memory issue either way I would expect CTD's to show up soon as well. Took a much longer look at the LO, yes your running out of Graphics Memory and so basically there are some easy things that the game wont do like load npc's until your right up on them. Now I know your thinking but my computer is so big and beautiful....Your so jealous of my PC its so vonderbar. Well, at Ugrids 7 your Graphics Card is being forced to load stuff up that you cant even see yet. Yeah, I think it makes sense that it has to do with computer resources. The game does run pretty well overall, but there's no denying that my mod list is a bit on the long side :) I've experienced creatures/NPC "pop-in" before, on a lower-end computer, but those have at least appeared where they should. I still don't understand how the creatures appear right next to me instead of where they are supposed to, and the thing is that I see them before the spawning happens. For example, before the spot that i posted a screenshot of in my previous post, I pass a tower with some bandits in it and I can see them clear as day while running. Then, a short stretch after, the exact same bandits appear again, next to me, and just start walking back to the tower. I did also revert to ugrids 5 for a while and still had it happen. But I guess I'll have to clean out a lot more to fix this. Thanks! Link to comment Share on other sites More sharing options...
LordRethan Posted February 2, 2020 Share Posted February 2, 2020 (edited) I have the same problems. It has nothing to do with late rendering.The NPCs spawn next to me and they are not where they are supposed to be, in completely different cells and only from cells I came through before.e.g. a whiterun guard, a bandit, a deer and a snowcrab spawn next to me in the middle of the road or in the wildsEdit: I made a new install and deactivated all mods I added lately. The problem persists.This is my mod list: Skyrim.esmUpdate.esmDawnguard.esmHearthFires.esmDragonborn.esmUnofficial Skyrim Legendary Edition Patch.espJSwords.esmCampfire.esmTKChildren.esmUnique Flowers & Plants.esmLanterns Of Skyrim - All In One - Main.esmHighResTexturePack01.espHighResTexturePack02.espHighResTexturePack03.espUnofficial High Resolution Patch.espBiPolarBlade.espMoonAndStarRing.espForkOfHorripilation.espFurbag.espDr_Bandolier.espAshlandAmulets.espEduj.espAmazingFollowerTweaks.espAncientGauldurAmulet.espBellHammer.espClearSpringTarnFix.espHighResTexturePackFix.espJSwordsDistributionBalancePlugin.espReinforced Hoods.espthereserve.esptheReserveGuardandDog.espWhiterunGateFireRepair.espWhiterunGuardTowerRepair.espGildergleenSapplingGrown.espWhiterunGildergleemTreealivefix.espProudspire Manor Bug Fixes.espWhiterunWatchtowerGuardfix.espSolitudeExteriorGuardfix.espRitualStoneRuinBench.espDrainHeartSwordMoreDMG.espDOVahLUVdragonLanguageWritingfix.espMaceofAevar.espConvenient Horses.espDefault Teammate Weapon Draw Distance.espHHpilgrims.espHH_exterior_campfire_light_fix.espGiant_Largashbur_Starts_Dead.espthe_retching_netch_chests_ownership.espSeverinManorMod.espSeverinManorLocation.espMoreCraftableFoodItems.espchildskeletonfix.espStumblingSabrecat_Functional.espLakeview_Extended_Basement.espDSpSoB.esppurchasableskaalhome.esppurchasableskaalhome_great_hall_repair.esppurchaseableskaalhome_location.espWondersofWeather.espMoonGlow.espRedguardChildHairFix.espFootprints.espFaceMasksOfSkyrim.espWetandCold.espWetandCold - Ashes.espSerana_alive_Wet&Cold_fix.espDrSKnapsacks.espHearthFire Display Case Fix.espPrvtIRings.espEinherjarArmor.espNorthborn Fur Hoods.espflaho_shi_eagles_nest_ENG.espflaho_shi_eagles_nest_ENG_NAVmeshfix.espflaho_shi_eagles_nest_ENG_windowlight_whiterun.espflaho_shi_eagles_nest_ENG_Shrines.espflaho_shi_eagles_nest_ENG_distant_clouds.espHelm_of_Yngol_Replica.espFort Ironcrag.espCraftable and Placeable Havok-enabled Bedrolls .espFortIroncrag_Glacier_repair.espFort_Ironcrag_Guards.espFortHighwood01.espGrayhill Keep.espGoldwatch.espHillHouse.espTownHoldGuardAfterCW.espTownHoldGuardAfterCW_RiftenNorthRoad.espTownHoldGuardAfterCW_ShorsStoneWatchtower.espHold_SCcampfix_after_CW.espCW_soldier_sons_fix_(imperial_sons_guards).espPostCW_Dialoguefix.espFurLinedClothes.espHelgen Reborn.espHelgen Reborn_door_WestGate.espRikke_Hadvar_nohelmet_fix.espThe Paarthurnax Dilemma.espPrvtIRoyalArmory.espDeadlySpellImpacts - Two Fire.espHonningbrew Meadery and Innkeep fix after Thieves Guild.espTKChildren.espGoldwatch_Guard.espRayya fix hair skin swords.espIllia fix.espdovahkiir last names children.espHearthfire Lakeview cellar candlelight fix.espHearthfire Lakeview patio items added.espHousecarl sleep bedroll.espHearthfire Lakeview garden stones.espHearthfire Lakeview exterior plants and insects.espUmbra.espMyModBoundBow.espEbony Interwoven robes gloves.espEbony interwoven boots.espSteward bed Lakeview enchanting tower no scripts.espLakeview_bedroom_light.espDB Telvanni Household member Tel Mithryn fix.espDB Thirsk chair fix.espTribunal Robes by Zairaam.espTribunal Maskes by Zairaam.esp___________________________________________ (above this line tested with 1.8 no probs, when updating to 1.9 -> random NPC spawn madness starts SMIM-DragonbornTernFix.espSMIM-DungeonsCliffsIceSkirts.espSMIM-FarmhouseFlickeringFix.espSMIM-RiftenDocksRopesObjectFix.espSMIM-ShackRoofFixes.espSMIM-ShackRoofFixesDragonborn.espSMIM-SolitudeDocksFixes.espRealisticWaterTwo.espRealisticWaterTwo - Legendary.espSkyrim Flora Overhaul.espFlora Overhaul Wind Branch Flexibility fix.espUnique Grasses.espUnique Grasses_clippingfixer.espPrometheus_No_snow_Under_the_roof.espJokerinePenguins.espFina.espraeza.espLamae.espMaxine - Zombie Follower.espGDZZJJDH.espUNP Simply Clothes.espShShortswords.espIceBladeOfTheMonarch.espel_gildeddoubletsetcolor.espLindsRobesPack01.espDawnguardArsenal.espElvenChainMail.espInsanity's Sorrow.espInsanity's Dragonbane.espAkemi_The_Follower.espMirielle Follower.espFalmerLester.espAlex's Ume - A Standalone Voiced Companion.espWolfbikini.espTraditional Blades Armor CBBE for Ume.espMy Home Is Your Home.espHOPv - Horses On Patrol - Vanilla.espHOPv(P1) - Holds saddle replacer (1)(2)(4) 1.2.espPerfect Legionnaire - Troops Re-equipment.espBleakfalls Watchtower Imperial Guards.espImperial Mage Armor by Natterforme.espHOP - Horses On Patrol - Dawnguard.espWindhelm Lighthouse.espCastle Riverwood.espCastle Riverwood tree mountain fix.espSkyUI.espAMatterOfTime.espdD - Enhanced Blood Main.espdD-Dragonborn-Dawnguard-EBT Patch.espdD-Reduced Wound Size.espRelationship Dialogue Overhaul.espRDO - USLEEP Patch.espRDO - AFT v1.66 Patch.espFNIS.espTKDodge.espXPMSE.espMoreBrains.espDynDOLOD.espOcclusion.esp Yes those are many but mostly small adjustments I made to the game (items, custom NPCs, changes to HF-Homesteads etc.), playerhomes, followers and graphic mods.I also have ENBoost and SKSE installed.(SKSE Plugins: Chrash Fixes, MFGConsole, Safetyload, lipsyncfix)I think something in connection with SKSE - some rogue script or something - could cause it since I haven't experienced it some time ago before installing SKSE.I'll test more tomorrow - need to sleep now.Maybe someone can help with advice until then.EDIT II:It is not anything in connection with SKSE or ENBoost.I tried a Skyrim 1.8 version (no SKSE, no ENBosst) with the same mods I used in 2018 and it worked just fine.Then I updated Skyrim to 1.9 in Steam (no SKSE, no ENBosst) and the random NPC spawn starts to happen at every single possible "random encounters" spawnpoint and even where animal spawn markers are placed in the worldspace.Why the heck is that?Help me, folks. Edited February 3, 2020 by LordRethan Link to comment Share on other sites More sharing options...
LordRethan Posted February 4, 2020 Share Posted February 4, 2020 (edited) EDIT II:It is not anything in connection with SKSE or ENBoost.I tried a Skyrim 1.8 version (no SKSE, no ENBosst) with the same mods I used in 2018 and it worked just fine.Then I updated Skyrim to 1.9 in Steam (no SKSE, no ENBosst) and the random NPC spawn starts to happen at every single possible "random encounters" spawnpoint and even where animal spawn markers are placed in the worldspace. Clean, fresh install of Skyrim 1.9 No SKSE. 100% Vanilla. No mods. With a unmodded savefile.The random NPC spawnbug is still there.Wth?Can anyone help me? Maybe I am overlooking something?Is there any way to make skse_1_07_03 work with Skyrim 1.8 (never had problems with 1.8 )? This is where e.,g. the Khajjit are before I start my journey: And this is where they suddenly spawn - or rather get teleported to - when I am on the road to Rorikstead right before the road to Falkreath Hold begins. (That is not so bad even in this try. Normally there'd spawn a giant with them and beat them up.) Edited February 5, 2020 by LordRethan Link to comment Share on other sites More sharing options...
LordRethan Posted February 5, 2020 Share Posted February 5, 2020 (edited) I guess I solved it.It was this line in my skyrim.ini:bPreemptivelyUnloadCells=1For some reason in version 1.9 it does not just unload the NPCs in cells unloading behind you, but respawns them at every single spawnpoint of the cells you are currently in. Edited February 5, 2020 by LordRethan Link to comment Share on other sites More sharing options...
ed1990on Posted April 19, 2020 Share Posted April 19, 2020 @LordRethan: "I guess I solved it. It was this line in my skyrim.ini: bPreemptivelyUnloadCells=1" My Lord, I have the same issue. I found this line in my skyrimprefs.ini. Is it in the wrong place? Or should this line be in both skyrim.ini and skyrimprefs.ini? Much thanks for this though Link to comment Share on other sites More sharing options...
grstanford Posted February 4, 2021 Share Posted February 4, 2021 I've had this issue for ages on two different pc's, been going on for years now. hugely frustrating. It isn't bPreemptivelyUnloadCells that causes it, have that set to 0 in my ini files, not 1. Link to comment Share on other sites More sharing options...
Korodic Posted March 18, 2022 Share Posted March 18, 2022 Wow. I searched this many times and this is the first promising lead. Thanks all for your work looking into this and sharing with the community. Link to comment Share on other sites More sharing options...
Recommended Posts