kieranfoy Posted August 8, 2010 Share Posted August 8, 2010 Right, I've read all the tutorials (what few there are), took a few animation mods apart, and asked for help, and I STILL have no clue how to do what I'm asking. I'm looking for a simple script: one that, when used in a spell will force the player to play Mancar Camorans' preaching animation for thirty seconds; and another to have the player play the praying animation. I tried looking at the pose mods, but their scripts were so cluttered with bits dedicated to fancy menus I couldn't figure out which bits had to do with the animations. I tried using the vanilla preach and obeisance tokens and pcikidle, and THAT didn't work, even though the tutorial said it should. I'm, frankly, at my wits end. How do I do this? How do I get the player to play a simple vanilla animation for thrity seconds? Link to comment Share on other sites More sharing options...
QQuix Posted August 9, 2010 Share Posted August 9, 2010 It should work pretty much as you said: AddItem + PickIdle.But, for some mysterious reason, I've never got it to work on the first try. Here is a script I created recently for a dance rug:scn aaqqddDanceRug1SCRIPT begin OnActivate if player.getitemcount aaqqddDanceTokenBase == 0....player.additem aaqqddDanceTokenBase 1........player.pickidle....else........player.additem aaqqddDanceTokenBase 999........player.pickidle........player.removeitem aaqqddDanceTokenBase 999........player.removeitem aaqqddDanceTokenBase 999........player.pickidle........player.playGroup Idle 1....endif end The IdleAnimations is set up to play the dance animation, if the actor has 1 token in his inventory. There are other scripts that play a different dance animation for 2 tokens, 3 tokens, etc. Sometimes it is hard to stop the animation. In these cases, there is a reset animation (999 tokens, in my setup) that does the trick. "Player.playGroup Idle 1" is also recommended. This is pretty much all I know about it. Hope it helps. Link to comment Share on other sites More sharing options...
kieranfoy Posted August 9, 2010 Author Share Posted August 9, 2010 Ah, that does help. Thank you, and kudos! Link to comment Share on other sites More sharing options...
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