mw2freak123 Posted August 9, 2010 Share Posted August 9, 2010 Hello fellow modders, I'm a rookie at using the GECK and im trying to create a world space. So the problem is when i create a new world space and i go to Select Water Noise Texture a window pops up with only the downloaded textures i have. Not the main DDS files. I have searched everywhere for them but cant find them anywhere! Please someone tell me where to find them at! Link to comment Share on other sites More sharing options...
neomonkeus Posted August 9, 2010 Share Posted August 9, 2010 If you want the Vanilla version you will need to unpack them from their compressed form. You will need a program such as BSACommander to unpack them, I think foom might be able to do it as well but I forget. In your data folder you will find the textures.bsa, this is an archive of all the games texture. So once unpacked you can point to the relevant file. Note that if you are using the default water the you shouldnt need to change it as it should be available through the geck anyways. Link to comment Share on other sites More sharing options...
mw2freak123 Posted August 9, 2010 Author Share Posted August 9, 2010 Tanks for the help i should see if i can use the vanilla dds files i download Link to comment Share on other sites More sharing options...
Talon Company Posted August 13, 2010 Share Posted August 13, 2010 FOMM does have a BSA extractor. For safety, I extract to a directory outside Fallout 3. I made one called MyMods then made the directory structure /Data/Meshes, /Data/textures, and /Data/Modfiles. Keeps it all nicely organized. Link to comment Share on other sites More sharing options...
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