ArcieAdam Posted November 11, 2014 Share Posted November 11, 2014 Hi folks, I'm creating a relatively simple hygiene mod for Fallout: 3. Nothing very fancy, just some new consumables that add charismatic bonuses. I have a question about setting the duration for associated effects. When establishing the duration of an effect, is the time measured in in-game time, or real time? If I set the duration of an effect for say, four minutes (240 seconds), It seems intuitive that this means four real minutes. How do I set a duration for, say, eight in-game hours, which is the duration I want some of these items to have? And is this duration affected by time passed due to waiting or sleeping? Thank you for any clarification. The wiki was a bit sparse on this subject. Link to comment Share on other sites More sharing options...
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