Belthan Posted November 11, 2014 Share Posted November 11, 2014 I've noticed that sometimes when I use the moveto function on the player, the map marker stays in the location the player moved from until a new cell loads. Is there any way to force it to update? Link to comment Share on other sites More sharing options...
RoyBatterian Posted November 15, 2014 Share Posted November 15, 2014 pcb might do it, give it a try. Link to comment Share on other sites More sharing options...
Belthan Posted November 25, 2014 Author Share Posted November 25, 2014 Seems to work, thanks man! Link to comment Share on other sites More sharing options...
Belthan Posted December 13, 2014 Author Share Posted December 13, 2014 Whoops, I spoke too soon; this doesn't actually work. Apparently it was just a coincidence that my map marker updated when I tested it the first time. Unfortunately, it does not work consistently. Back to the drawing board. Link to comment Share on other sites More sharing options...
Belthan Posted December 13, 2014 Author Share Posted December 13, 2014 Got it! SetLastExtDoorActivated <ExteriorDoorNearDestinationREF> Link to comment Share on other sites More sharing options...
Recommended Posts