EnigManic Posted November 12, 2014 Share Posted November 12, 2014 I'm trying to write scripts for a mod I'm planning. Any help would be greatly appreciated. I need to implement a script that disables the door for an interior cell and enables a new door to an alternate cell once the player has completed a certain quest or quests. But once the necessary quests are completed, the game needs to wait two weeks in game days before the doors are swapped. This has already been done in the vanilla game with Vault 101, transitioning from the Waters of Life quest to Trouble on the Homefront. I just need a 2-week timer on it. Link to comment Share on other sites More sharing options...
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