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A Problem with the Baroness in Blackmarsh (SPOILERS)


darthmikkon

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Okay, so I fell for the talking Darkspawn's little trap and listened to him whine about his mommy, and then listened to Oghren have a panic attack about being a Dwarf in the Fade. So I complete (I THINK) all the tasks in the Fade and opt to help Justice overthrow the Baroness, then she uses her Blood Magic on the hapless talking darkspawn to bring herself, my party, and Justice (formerly Kristof) back to the real world in Blackmarsh Undying. I spoke to Justice and he said to talk to the Baroness, so I go to talk to her and all she does is reapeat what she said before we left the fade, casts her spell on the darkspawn (who isn't there BTW, he dead), and the game goes through the load screen and I'm stuck on this island of The Game Just Karked no-mans land with my party and the Baroness. The world transition activator is right in front of me, but because the game karked, I can't move from my spot. I've tried over and over again, reloading games to see if I missed something important, but I keep getting the same gamebreaker! I DO HAVE Innodil's Pocket Plane (with the activation stone in my inventory) and the Teleport spell mods installed, so I wonder if that may be the problem? Has anyone encountered this yet? I have previous saves that I could skip this quest entirely, but I got some good swag from Slink's Random Age I don't want to lose. Thanks for any help you can offer! :wallbash:
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The pocket plane can sometimes cause problems in certain areas but only if you use it. If you didn't use it, that isn't the problem. I don't use the teleport mod so I can't comment on that.

 

I would suggest you try using the Anytime World Map Travel mod located here: http://social.bioware.com/project/2710/

 

To get that mod usable in Awakening, read this post: http://www.thenexusforums.com/index.php?/topic/226126-is-theres-a-way-to-use-dao-mods-in-awakening/page__view__findpost__p__1995330

 

That will at least get you out of there but if the quest is broken there is little you can do short of reloading a save before you entered the area and even so, if there is a mod that is breaking the quest, it will continue to break until you remove it.

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