Jump to content

object textures changes themselves


Shokk

Recommended Posts

some objects ( mutant skin, shoes, clothes) are changing their textures and using them as their own. they changing the texture while moving the mouse around the object.

how can i stop this?

i reactivate MMM, but this do not fix that.

here an example:

 

Link to comment
Share on other sites

works fine for me. open fomm and click on "toggle invalidation". if it says remove invalidation, then everything should be fine so choose "no". if it says otherwise, then this invalidation thingy isn't working properly.

you can also check your fallout.ini (not the one in your main folder), for the entries: bInvalidateOlderFiles and bLoadFaceGenHeadEGTFiles

make sure they are set to 1.

 

if this doesn't help, download the non-fomod version of mmm and manually reinstall the textures and meshes. simply drag the corresponding folders into your data folder and overwrite.

 

and if this doesn't help either, well, i suggest posting your load order.

Link to comment
Share on other sites

works fine for me. open fomm and click on "toggle invalidation". if it says remove invalidation, then everything should be fine so choose "no". if it says otherwise, then this invalidation thingy isn't working properly.

you can also check your fallout.ini (not the one in your main folder), for the entries: bInvalidateOlderFiles and bLoadFaceGenHeadEGTFiles

make sure they are set to 1.

 

if this doesn't help, download the non-fomod version of mmm and manually reinstall the textures and meshes. simply drag the corresponding folders into your data folder and overwrite.

 

and if this doesn't help either, well, i suggest posting your load order.

 

thanks for your help! KUDOS!!!!

 

i´m using win7 and the newest archive version doesn´t work fine with it.

i installed the files per drag and drop and the texture error was history.

maybe i should test an older version of archive... not today.

 

again, thank you!

Link to comment
Share on other sites

now this is what I call camouflage =)

 

download and run "archiveinvalidation invalidated": http://www.fallout3nexus.com/downloads/file.php?id=944

 

hm, i have it already installed. there must be an other way. or does archiveinvalidation auto not work correctly under win 7?

hey i have this issue too but i use winrar and i can't find anything called bLoadFaceGenHeadEGTFiles, is it a problem i can't find it?

Link to comment
Share on other sites

works fine for me. open fomm and click on "toggle invalidation". if it says remove invalidation, then everything should be fine so choose "no". if it says otherwise, then this invalidation thingy isn't working properly.

you can also check your fallout.ini (not the one in your main folder), for the entries: bInvalidateOlderFiles and bLoadFaceGenHeadEGTFiles

make sure they are set to 1.

 

if this doesn't help, download the non-fomod version of mmm and manually reinstall the textures and meshes. simply drag the corresponding folders into your data folder and overwrite.

 

and if this doesn't help either, well, i suggest posting your load order.

 

thanks for your help! KUDOS!!!!

 

i´m using win7 and the newest archive version doesn´t work fine with it.

i installed the files per drag and drop and the texture error was history.

maybe i should test an older version of archive... not today.

 

again, thank you!

 

you're welcome.

 

now this is what I call camouflage =)

 

download and run "archiveinvalidation invalidated": http://www.fallout3nexus.com/downloads/file.php?id=944

 

hm, i have it already installed. there must be an other way. or does archiveinvalidation auto not work correctly under win 7?

hey i have this issue too but i use winrar and i can't find anything called bLoadFaceGenHeadEGTFiles, is it a problem i can't find it?

 

as far as I know, the entry bLoadFaceGenHeadEGTFiles=1 has to be written manually into the ini file.

try downloading and activating archiveinvalidation invalidated first, though. or if you're using mmm, reinstall mmm's textures and meshes folder as described above.

Link to comment
Share on other sites

What version of FOMM are you using to install MMM btw?

 

Version 12.x is known to cause weird texture issues due to some scripted install incompatibility, so I would suggest using 11.9 to install MMM. Some of the texture files dont install properly with 12.x, causing the problems you described. It doesnt have anything to do with archive invalidation. Dragging and dropping would also fix the problem.

Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...