etx527 Posted August 14, 2010 Share Posted August 14, 2010 i have been making some things in Maya 2011 i export it as a obj and open it in .nif scope and save it as a .nif file, but when i try to open it in the GECK it tells me that it is missing a diffuse map. so my question is how would i go about creating one so i can use it in fallout 3?also screen shots would be helpful. Link to comment Share on other sites More sharing options...
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