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Conjuration Trainer Not Seeing Wraith


Drasar

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I'm supposed to conjure a Faded Wraith in order for the Conjuration trainer to train me but he doesn't see it, no matter what I do I get no reaction. Any idea if I'm missing something or doing it wrong or is it a bug?
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Any mods running? Changed the timescale? Using the wrong type of Wraith? He might need to actually look at the wraith. It's likely a bug no matter what, try restoring from a previous save, or using console to progress the quest. You can get the Ref IDs for the quest in the CS.
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Any mods running? Changed the timescale? Using the wrong type of Wraith? He might need to actually look at the wraith. It's likely a bug no matter what, try restoring from a previous save, or using console to progress the quest. You can get the Ref IDs for the quest in the CS.

Thanks for the quick reply. I'm running a lot of mods and that's probably it. Didn't change the timescale and I am using the correct type of wraith-I double checked twice :D I've put the wraith in every position possible everywhere around him and I've used the movetoqt but it didn't work either. Like you said it's probably a mod though nothing I have shows a conflict. I'm thinking the x50 training sessions one.

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Here is a really good program to use called Mod Conflict Detector. It looks at all the mods in your data folder and can determine if they conflict or not.

Thanks, I already have and use Mod Conflict Detector. That's how I know there weren't any conflicts. Great program and I'd hate to be without it. :D

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Are you using any of the mods that change magicka? Like Mighty Magicka?

 

according to the script

if ( GetStage TrainingConjuration >= 10 )

if ( wraithsummoned == 0 )

if ( GetDistance Player < 600 )

if ( Player.HasMagicEffect ZWRA )

set wraithsummoned to 1

endif

endif

endif

endif

 

It checks to see if you have the summon effect active and are within 28 feet or so of him, rather than him seeing anything. If you have a mod that changes this summon effect in some way it might be causing the problem. Otherwise, you might want to just open up the CS, and make yourself a spell that uses that effect and have it added to you somehow. Or for that matter, removing "if ( Player.HasMagicEffect ZWRA )" and the pertaining "endif" from the OlynSeranScript and just considdering it done.

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Are you using any of the mods that change magicka? Like Mighty Magicka?

 

according to the script

if ( GetStage TrainingConjuration >= 10 )

if ( wraithsummoned == 0 )

if ( GetDistance Player < 600 )

if ( Player.HasMagicEffect ZWRA )

set wraithsummoned to 1

endif

endif

endif

endif

 

It checks to see if you have the summon effect active and are within 28 feet or so of him, rather than him seeing anything. If you have a mod that changes this summon effect in some way it might be causing the problem. Otherwise, you might want to just open up the CS, and make yourself a spell that uses that effect and have it added to you somehow. Or for that matter, removing "if ( Player.HasMagicEffect ZWRA )" and the pertaining "endif" from the OlynSeranScript and just considdering it done.

Yep, I'm using Magicka Fortification. I'll see if I can work around it now. Thanks.

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