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Connecting in MAO-file


Veylia

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So, then you should know how to make a texture which works for the DA:O engine. The only difference between the Sim2 and Sim3 hair texture is that the Sim3 is grey. That's all.

The rest of the dds images you can see of the Sim3 hair are for the controls etc and only important for the Sim game.

The Sims hair comes usually only with one texture image.. older hairstyles have sometimes two or some have about 10. When you port a hairstyle with more than one texture image you have to make a new texture image with both images which means you also have to do a uv mapping.

Everything else is the same but as I said I would check first your files again if there isn't maybe a space too much or a letter missing etc.

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So, then you should know how to make a texture which works for the DA:O engine. The only difference between the Sim2 and Sim3 hair texture is that the Sim3 is grey. That's all.

The rest of the dds images you can see of the Sim3 hair are for the controls etc and only important for the Sim game.

The Sims hair comes usually only with one texture image.. older hairstyles have sometimes two or some have about 10. When you port a hairstyle with more than one texture image you have to make a new texture image with both images which means you also have to do a uv mapping.

Everything else is the same but as I said I would check first your files again if there isn't maybe a space too much or a letter missing etc.

ok :) I've got a friend here on Nexus that is looking over the files to see where I've done something wrong :)

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