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FO3 GECK conditions bug


Sealurk

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This is starting to give me a headache and after an hour of searching the forum and just Google in general for the answer or even an insight I've given up. Does anybody know why the Fallout 3 version of the GECK (specifically v1.5.0.19 with the GECK Power-UP, running under Windows 8.1) will not save any conditions, at all?

 

A bit more context: as part of my current mod I'm trying to create a perk, one that should be a piece of cake to implement. Quite simply, as long as the character with the perk is wearing a piece of armour or clothing in a specific form list, they get a bonus to a few stats. Nothing overly special or difficult about it - all I need to do is create an ability or perk entry with a condition along the lines of GetEquipped "Insert form list name here" == 1... except the GECK will not allow me to create, modify OR paste any conditions.

 

I've noticed this happening in AI packages as well, not just perks and abilities. Is there a fix or a workaround anybody is aware of, either within the GECK or using another application?

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Use Edit to do it if that's the only option you have.

 

I am unfamiliar with that bug, perhaps it is a compatibility issue with the UI elements. F3 (and GECK) was probably built with XP or Vista, try setting one or the other compatibility mode. I had issues on Windows 7 with the NV GECK until I set it for Vista SP2 and it's worked flawlessly since.

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I found the GECK to be extremely unstable and unreliable under Windows 8.1 even using compatibility modes (it would crash at the drop of a hat, especially if you had to open a dialogue box of most descriptions) but the GECK Power-Up has made it a much more stable and user friendly application. Since I'm using the FO3 version of the GECK it, as RoyBatterian said, was intended for use under XP.

 

I would guess at this stage from your feedback this is likely to be something to do with my particular system so I'll try a few variations with regards to Power-UP/no Power-Up and various compatibility modes. Since for me at least it's a very easily replicated bug I should be able to tell quickly if its worked or not.

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I already run as admin (no effect), but I can't remember if I patched it to be large address aware. I'll definitely look into that and keep my fingers crossed it works - it's going to be a little tricky modding without being able to use conditions.

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So, I've tried various combinations of compatibility modes and running both with and without the Power-Up, with no noticeable difference. In every instance I can go into a perk or ability dialogue box and create the condition I need (GetEquipped, the perk's associated form list, comparison and value) but the condition absolutely will not save. There's nothing but a blank space. Even if I come out of the dialogue box and go back in, which sometimes works in other parts of the GECK, there is no trace of the condition.

 

At this point this tiny little bug is so frustrating I think I am going to save my .esp to a USB stick, unplug my PC, plug my wheezing, ancient XP PC in, edit the condition in the GECK installed on that machine and switch PCs again (unless there's an easier alternative?).

 

Not the end of the world, but inconvenient and annoying.

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