sleaaels Posted July 10, 2006 Share Posted July 10, 2006 I disagree, I find Oblivion to be a great game, sure there are faults in it, but just look at the mods out there to satisfy your personal preferences. Evangelion_2014 statement says it all, you can't please everyone. Link to comment Share on other sites More sharing options...
fireforge124 Posted July 10, 2006 Share Posted July 10, 2006 I just want to clarify something, i think Oblivion is a great game. I was just pointing out the UI and the compass are not perfect. But those things are so, so very minor. Oblivion has great graphics, free roaming and expansive world, and most imortantly, awesome gameplay. In the end, thats what matters most. I mean, what are awsome graphics and online capability if a game is no fun to play? I could get alot more nitpicky and point out every little thing that's wrong with the game, but it's still a great game. Nobodies perfect, and the same goes for video games. Link to comment Share on other sites More sharing options...
adan2knasty Posted July 11, 2006 Share Posted July 11, 2006 o_O I just though I should put this out their that ima man! with dignity and pride!! LOl i was bored yup yup time to cut some people in Oblivion! :glare: Link to comment Share on other sites More sharing options...
KzinistZerg Posted July 11, 2006 Share Posted July 11, 2006 True. I found the interface to be annoying, but good in some respects. The combat is improved considerably, but it dosn't seems as immersove as morrowind, perhaps simply because morrowind seemed more alien; maybe because it was more text-based which allows more dialogue options. It seems like playing Oblivino is like playing a late-stage Beta, it dosn't seem like a full polished game. Link to comment Share on other sites More sharing options...
fireforge124 Posted July 11, 2006 Share Posted July 11, 2006 The combat is improved considerably, but it dosn't seems as immersove as morrowind, perhaps simply because morrowind seemed more alien; maybe because it was more text-based which allows more dialogue options.I dont understand what you're saying. How is morrowind more immersive? What does the combat have to do with it being text based? How does morrowind seem "alien"? Link to comment Share on other sites More sharing options...
Stampede Posted July 11, 2006 Share Posted July 11, 2006 The combat is improved considerably, but it dosn't seems as immersove as morrowind, perhaps simply because morrowind seemed more alien; maybe because it was more text-based which allows more dialogue options.I dont understand what you're saying. How is morrowind more immersive? What does the combat have to do with it being text based? How does morrowind seem "alien"? To answer some of those, Morrowind seemed more alien because it broke ties with traditional "Dungeons and Dragons" westernised fantasy. It gave us a clandestine world with surreal landscapes (giant mushrooms and such) strange animals (netches, kwamas) not to mention the feeling of isolation you got when playing it. "Stranger in a strange land" Also, I think you are confused, Kzin' did not mean for the text and combat to be related, though I can see why you thought that from reading her post. :happy: I agree with her. Text dialogue gives limitless options and allows you to create the voice inside your head instead of hearing the same low quality voice acting over and over. Link to comment Share on other sites More sharing options...
Evangelion_2014 Posted July 11, 2006 Share Posted July 11, 2006 I dont understand what you're saying. How is morrowind more immersive? What does the combat have to do with it being text based? How does morrowind seem "alien"? What he means is that morrowind had a more exotic settubg, i.e. Gaint mushrooms, gaint bugs, strange archetexture, dreary ash deserts, guars. cliff racers, deeper storyline and things like that. While oblivion is the cliche fantasy setting(think medieval europe with magic), morrowind manages to create something truly unique. He said the combat was better, he wasn't complaining about it. The point he was making with morrowind being text-based is that, in morrowind, people talked about their opinions, jobs places romurs etc, whre in oblivion the voice acting only allows for: Rumors: Hey, did you hear the emporer died? Link to comment Share on other sites More sharing options...
fireforge124 Posted July 11, 2006 Share Posted July 11, 2006 Thanks Stampede & Evangelion. I think I understand now, and agree about the truly unique setting of morrowind. I love taking a high level character with good speed and acrobatics and go jump from mushroom to mushroom. SOOOOO much fun! :D Also, the voice acting, I guess, is a curse and a blessing. Text-based leaves more to the imagination and is easier and cheaper to do so the developers can include more information. But voice acting makes the characters seem so much more alive and give correct pronounciation to formerly disputed words. I never knew how to pronounce M'aiq's name correctly till I talked to him in Oblivion. But i guess it would have been hard to voice act more of morrowind with all those CRAZY names. Seriously, what were the devs on when they named those shrines?? Who thinks ashurnabitashpi or ansirramus is a good name?????. And then they turn around and name one the bandit caves milk!! o_O Link to comment Share on other sites More sharing options...
CJD Posted July 11, 2006 Share Posted July 11, 2006 it would have been hard to voice act more of morrowind with all those CRAZY names. Seriously, what were the devs on when they named those shrines?? Who thinks ashurnabitashpi or ansirramus is a good name?????. And then they turn around and name one the bandit caves milk!! o_O Those CRAZY names are all part of what makes Morrowind so alien, and funny at that :P Link to comment Share on other sites More sharing options...
Evangelion_2014 Posted July 12, 2006 Share Posted July 12, 2006 *Thinks of morrowind and hugs imaginary guar* Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.