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Increase your world Encounters today!


baloo42

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i worked up a decent mix using mostly "NPC encounter" mods, i generally shy away from the "creature" mods. Here is my list, and yes, the load order is important!

>> Immediate Dragons

>> Tekuromoto's Less predictable respawn [set this to 12/36 hours]

>> SOT - Sleeping Encounters

>> Enhanced High Lvl Gameplay

>> Populated Dungeons/Caves/Ruins

>> Populated Forts/Towers/Places [Lite]

>> Cults of Skyrim

>> OBIS [using version from 2013/10 - the later one is overloading my resources]

>> Creepy Zombies

>> ERSO 02 - EFMS

>> ERSO 09.2 - Radiance

>> Immersive Dawnguard

>> Extra Encounters [CSP]

>> Extended Encounters

>> DFB - Random Encounters [set to 300 seconds/10% chance for spawn/0% for multiple groups]

i have had to drop the values quite a bit for DFB when using it with all these other encounter mods, or else the game will CTD.

 

Comments and feedback are welcome
Happy hunting

 

Edited by baloo42
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No ASIS?

 

ASIS was in there in earlier tests (before i added all the other encounter mods to the equation), but all i get with it now are crashes even with minimal spawns, i think the spawns are overloading my resources. Or like in a recent mod by Fifty-Tifty, namely "More Spawns - Scriptless", he describes how ASIS uses a kajillion scripts to run, so this could be the issue causing instability.

 

So i've decided to lean towards the old trustworthy DFB random encounters, which really fills the gap nicely

Edited by baloo42
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