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Taint of The Magisters


Elvenmage

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I had the idea of a mod, where you first go to sleep you get a dream of the voice of the forgotten ayleid Magster lord, Severas. He speaks to you in ayleid and then the room burns up like the sigil room when you take the sigil out but in bright burning white goldish colour. Then you get a message that says you wake up in cold sweat, with the words that you head being chanted in the dream. You beleive it is just an echoing thought of the nightmare, but it seems to be just too real.... up for disscusion what exactly is to be said. Then when you

 

click it away, everything goes back to normal and after a timer of 24h when you go to sleep someone appears and attacks you in a modified deadra voice with an impression of me. You try to kill him when you do you get a quest that says something about the dream and the chant as it seemed so real. He was chanting as well in that deadra voice of me.

 

you get a timer of 3 hours when you get visited by Keronar a magister of the chrono magister circle telling you that you were attacked by one of the ancient famous assasins of mackamentain, somehow had gotten to your time and attacked you. you tell him about the dream he tells you that that was a dictator of the ayleid, at the time of the seven circles. He was fabled to be able master every circles secrets, thus becoming king of the ayleid. He, for some reason, put the mark of death on you, that was the chant in the dream that you remember.

 

He will say that he will take you back to the circle of chrono (not the full name here and that they will try to sort it out there. He will open a portal, or we can change it to just make it an instant teleport. the portal i think might needs SI or if w can get any other types of portals to use you will be teleported to their pocket in space.)

 

this is Where they say they work to stop any aftermath of the ayleids from affecting Tamriel today. He explains how "the ayleids were wiped out and turned into the undead that haunt their ancient ruins today by asking you do you know how the ayleids beacase such a powerful race" (up for disccusion.) "but i think beacause the pushed so much power in the spirit world and exhausted its reasources and through this pact they got all this back as a fource of vengance, and mortality caused them to die and thir spirits were never able to go into the spirit world and haunt the ruined halls of their ancient forgotten cities."

 

What do you think of this then?

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rest of First chapter.

 

in the first chapter, after you have the main quest explained, you will need to go to each magister tower to get a peice of armor from the masters of each tower that will be destroyed at first, as you severed the connection to the soul of the master of that tower. you have to give it to the chrono circle's master armorer as he can repair it through chronomancy (explaination of this will be up for disccusion). after delivering all the peices, you get a full master magister set, and you go to to the main citadle of the ayleid lord beacause an armageddon of the spirits as they will have a final blow of aftermath on nirn of mundus. (the messenger of the chrono circle will show you a vision of the cataclismic armaggedon when you go to their pocket in time.)

 

You will fight him with a large buff that you will get when you enter his throne room as only you are allowed to fight him. You kill him he swears revenge, you beacome the chrono circles master magster and the evil king puts his armour into turmoil so he can move on past the vale, not bound by these mortal bindings. You are told that all of the ancient ayleids cannot move past the vale but he was strong, so it is not sure and btw the dream will be this scene, and you dont know that he does the armour dis-binding as it is done in the midvale after he leaves mundus. You go back to the chrono pocket becoe their master magister and you gain the portal spell and some portals in the chrono pocket open to the other circle towers maybe we can add this in the second part as new ingredients wepons and armor could be added at the end of chapter 2, when all the agister circle have been repaired and their evil leaders killed, they are now a community again, all 7 circles.

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heres part of the robe idea design, accepting that it will be more of a purple or deep red, depending on which circle it is depending on.http://media.comicvine.com/uploads/0/8582/1053599-abomination_super.jpg

 

Copyright of Dragonage origins.

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