po0ners Posted August 19, 2010 Share Posted August 19, 2010 I've used every guide I can find and FOS to make it better and it just won't load I get a CTD after the second slide anyone see anything wrong with my load order that could cause it? Edit : sorry my mistake I just fixed it. Link to comment Share on other sites More sharing options...
po0ners Posted August 20, 2010 Author Share Posted August 20, 2010 Apparently the ugly head of the problem has surfaced again can I still receive help? Fallout3.esmAnchorage.esmThePitt.esmBrokenSteel.esmPointLookout.esmZeta.esmCALIBR.esmCRAFT.esmCOMM.esmNos' Cosmetic Resource.esmLings.esmLingsDLC.esmCrossModData.esmAnimy_prostitution.esmSeducingWomen.esmsc_lovers_resource.esmsc_wasteland_pimp.esmLingsFinerThings.esmCotozic's Vault Home.esmRRCompanionVault.esmRR5MoreFemales.esmRR5MoreMales.esmRRGuards.esmHerculine's RR Scouts.esmHerculine's RR Scouts DLC.esmarianacompanion.esmMothership Crew.esmTSC Air Support.esmStreetLights.esm20th Century Weapons.esmFOOK2 - Main.esmFOOK2 - [*censored*] World And Neighbourhood Kit.esmFOOK2 - [DIK] DLC Improvement Kit.esmFO3 Wanderers Edition - Main File.esmMart's Mutant Mod.esmMyMansion.espMaxLevel100.espDUIF3Extras.espDarNifiedUIF3.espDree Perks.espDree Perks Pitts.espDree Perks Broken Steel.espDree Perks Point Lookout.espDree Perks Requested by Fans .espWastelandMastery.espLingsFinerThings.espLucyWestCompanion.espsc_toying_with_angela.espsc_wp_red.espsc_saving_nova.espsc_wp_arefu.espsc_wp_captives.espsc_wp_luring_lucy.espsc_acquiring_mei.espsc_blackmailing_silver.espSeducedDLC03.espCRAFT - Activation Perk.espGalaxyNewsRadio100[M].espMissingUniqueArmorClothing-Enhanced.espMegaton Tweaks 1.28.espCut Content - Fallout 3.espCut Content - Anchorage.espCut Content - Broken Steel.espCut Content - Point Lookout.espCut Content - Zeta.esp20th Century v5 ALIVE (SuperMutant).esp20th Century v5 ALIVE (Talon_Regulator).esp20th Century v5 ALIVE (Brotherhood_Outcast).esp20th Century v5 ALIVE (TEST Container).esp20th Century v5 ALIVE (Vendor).esp20th Century v5 ALIVE (Containers).esp20th Century v5 ALIVE (NPC_Settler).esp20th Century v5 ALIVE (Vault 101).esp20th Century v5 ALIVE (RivetCity).esp20th Century v5 ALIVE (Raider).esp20th Century v5 ALIVE (Slaver).esp20th Century v5 ALIVE (Chinese Ghoul).espDree Perks Anchorage.espDree Perks Mothership Zeta.espD.C. Confidential.espFreeBuildingV0.5.espCivilDefenseBroadcastSystem.espMoreMapMarkers.espMTC Wasteland Travellers.espMTC Wasteland Travellers (Optional)- Crowded Cities.espRR Companion Vault Attackers.espRR Companion Vault 20thCW Supply.espRRWastelandPosters.espRR_Refurbished.espFalloutFood.espPlaceable Equipment.espFeng Shui.espSteelWPatrolV_1.espCotozic'sVaultHomeGlobalPatch.espTSC Air Support.espMovinOnUp3.0.espSolace.espcsx_highway_complex.espCommonwealth addon dealer 1.12.espBOSU - Brotherhood of Steel Upgrade.espJNF B.L.A.Z.E..espDukov3Release.espFORTified.espAngry Scientists.espK2_PlayWearClub.espSCAR Control Center.espv1_OutcastFIstrongerDefence).espFortIndependenceEnclaveAttacked_v08.espbzBodySuits.espFOOK2 - Main.espFOOK2 - [EVE] Energy Visuals Enhanced.espFOOK2 - [DIK] DLC Improvement Kit.espFOOK2 - Mothership Zeta.espMyFOOK2 - Black & White Tranquility Lane.espFO3 Wanderers Edition - Main File.espFO3 Wanderers Edition - DLC Anchorage.espFO3 Wanderers Edition - DLC Broken Steel.espFO3 Wanderers Edition - DLC Mothership Zeta.espFO3 Wanderers Edition - DLC Point Lookout.espFO3 Wanderers Edition - DLC The Pitt.espFO3 Wanderers Edition - Alternate Travel.espFO3 Wanderers Edition - Followers Enhanced (BrokenSteel).espMart's Mutant Mod.espMart's Mutant Mod - DLC Anchorage.espMart's Mutant Mod - DLC The Pitt.espMart's Mutant Mod - DLC Broken Steel.espMart's Mutant Mod - DLC Point Lookout.espMart's Mutant Mod - DLC Zeta.espMart's Mutant Mod - Feral Ghoul Rampage.espMart's Mutant Mod - Hunting & Looting.espMart's Mutant Mod - Increased Increased Spawns.espMart's Mutant Mod - Increased Spawns.espMart's Mutant Mod - Natural Selection.espMart's Mutant Mod - Tougher Traders.espMart's Mutant Mod - Zones Respawn.espMart's Mutant Mod - Linged.espMart's Mutant Mod - FOOK2.espMart's Mutant Mod - FOOK2 - DIK.espMart's Mutant Mod - FWE Master Release.espMegaton Closes.espShellRain.espWe Jazz.espAwesome Dogmeat.espFellout-Full.espFellout-Anchorage.espFellout-BrokenSteel.espFellout-PointLookout.espFellout-Zeta.espFellout-pipboylight.esp Total active plugins: 149Total plugins: 149 Link to comment Share on other sites More sharing options...
TonyaSolovyov Posted August 20, 2010 Share Posted August 20, 2010 That's a pretty extensive list. I don't use most of the those mods (at once), but I can still try to help. First, is your computer capable of running all of those? Second, what was the last thing you did before things got sour? Third, are you using BOSS for FO3, it's pretty incredible! And last, a lot of times my game doesn't want to work when I install and then uninstall a mod that messes with the UI. So try reinstalling Darnified UI. Hope this helps! :thumbsup: Link to comment Share on other sites More sharing options...
mooncarver Posted August 20, 2010 Share Posted August 20, 2010 this is some complex modlist you've got there, so let me just give you some general advice. for starters let boss sort it out: http://www.fallout3nexus.com/downloads/file.php?id=10193 then search the forums for topics related to creating a merged patch, running a masterupdate and mod conflict resolution via fo3edit ( http://www.fallout3nexus.com/downloads/file.php?id=637 ). I think if you want to use all those mods together without crashes and/or weird bugs you'll need to become familiar with all this stuff. Link to comment Share on other sites More sharing options...
Bazerk83 Posted August 20, 2010 Share Posted August 20, 2010 this is some complex modlist you've got there, so let me just give you some general advice. for starters let boss sort it out: http://www.fallout3nexus.com/downloads/file.php?id=10193 then search the forums for topics related to creating a merged patch, running a masterupdate and mod conflict resolution via fo3edit ( http://www.fallout3nexus.com/downloads/file.php?id=637 ). I think if you want to use all those mods together without crashes and/or weird bugs you'll need to become familiar with all this stuff. ^ this right here is the best advice you will get. BOSS + FO3edit + MasterUpdate. That should resolve most of your problem. Link to comment Share on other sites More sharing options...
po0ners Posted August 20, 2010 Author Share Posted August 20, 2010 Thanks everyone I uninstalled and yes my computer definitely can handle all the mods I won't post specs but trust me when I say it can and thanks for the advice the merged patch didn't work so well so I'm gonna try all over again I'll post results thanks. Link to comment Share on other sites More sharing options...
po0ners Posted August 20, 2010 Author Share Posted August 20, 2010 I found the problem after doing what you all said and it comes down to FOOK2 and FWE not working together so I need a compatibility patch if someone can point me in the direction of one I would be indebted to them. Link to comment Share on other sites More sharing options...
anokii Posted August 20, 2010 Share Posted August 20, 2010 I was just about to say you won't get that working.Sorry no comaptibility patch for FOOK2 and FWE since they are very large mods that do very similar things.Also if you stick with FOOK2 you'll need to update it looks like your running older v1.0 files and these will cause you problems for sure, along with the fact that you have some mods that known to be incompatible with both of them.May I suggest picking one of the majors (e.g. FOOK2 or FWE) and then posting another load order if you have problems Link to comment Share on other sites More sharing options...
po0ners Posted August 20, 2010 Author Share Posted August 20, 2010 I've already removed FWE and I'm working on my new load order as we speak so I'll upload it as soon as I'm done. FOOK2 1.1 will cause problems with some things won't it? Link to comment Share on other sites More sharing options...
anokii Posted August 20, 2010 Share Posted August 20, 2010 You should be okay with v1.1 Personally I run FOOK2 v1.1 and I've got about 40 - 50 hours in it on the latest release without major issues. Still the odd CTD but I still swear it's weather related (that's in-game weather).I tried FWE and didn't really like it - probably because I did a complete game with FOOK2 v1.1 beta 1 first. Just remember to check all your mods for compatibility and / or compatibility patches (e.g. MMM) there are definitely ones out there that just won't work with FOOK2 (or FWE for that matter). I run about 40 mods with FOOK2 and I can get 3 - 4 hours (I have gotten longer but my eyes start to bleed) at least without a CTD I also dropped MMM - got tired of them darn Wannamingo's - I mean really that's just a little too far fetched even for my feeble mind. good luck mate. Link to comment Share on other sites More sharing options...
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