Xantesh Posted August 20, 2010 Share Posted August 20, 2010 Hi all! Well I'm looking for some kind of tutorial or something that can explain me how to place any items, like armors or basically any outfit into my characters inventory. I really hate placing those items in some crates and then go there and look for it (I always had the problem, that suddenly all crates and barrels of the same kind had the exact same inventory... so I had about 20 outfit pieces in every damn crate...) I have seen a few mods, which directly give you the items, so you don't have to waste your time to find them, and that's why I would like to do the exact same thing. Thanks! Any help appreciated! Link to comment Share on other sites More sharing options...
Nealus Posted August 20, 2010 Share Posted August 20, 2010 You must create a new Quest in CS, then attach simple script to it, just sth like this: SCN AutoAdderScriptBegin GameMode player.additem -your item- end Hey, quest must be autostarting. Link to comment Share on other sites More sharing options...
Xantesh Posted August 20, 2010 Author Share Posted August 20, 2010 Hi. So I will have to replace "-your item-" with the ID of my Armor, but how to I know the FormID? Anyway, thanks for the help, I'll give it a try. PS: Should I create 1 quest pre armor or can I just insert all my stuff with one single quest? Link to comment Share on other sites More sharing options...
Xantesh Posted August 20, 2010 Author Share Posted August 20, 2010 Sorry for double post. Well, I just found out on how to find the FormID. Works perfect, but the funny thing is, that I get everything twice.. This is how my script looks like.I just made a Quest and added it to the Character - Quests Tab... SCN AutoAdderScriptBegin GameMode player.additem 01000ED3 1player.additem 01000ED4 1player.additem 01000ED5 1player.additem 01000ED6 1player.additem 01000ED7 1player.additem 01000ED8 1player.additem 01000ED9 1player.additem 01000EDA 1player.additem 01000EDB 1player.additem 01000EDC 1player.additem 01000EDD 1player.additem 01000EDE 1player.additem 01000EDF 1player.additem 01000EE0 1player.additem 010015C2 1player.additem 010015C3 1player.additem 010015C4 1player.additem 010015C5 1player.additem 010015C6 1player.additem 010015C7 1player.additem 010015C8 1player.additem 010015C9 1 end Link to comment Share on other sites More sharing options...
Maskar Posted August 20, 2010 Share Posted August 20, 2010 You can just use the normal item ID like FurBoots, or whatever, found in the CS. Obviously, you do have to add a check to not keep adding more, or just use StopQuest. Link to comment Share on other sites More sharing options...
Xantesh Posted August 20, 2010 Author Share Posted August 20, 2010 Cool, now it works perfect! Thanks guys! Link to comment Share on other sites More sharing options...
Recommended Posts