testing23 Posted August 20, 2010 Share Posted August 20, 2010 i'm trying to disable specific player controls, and I only want the player to be able to move and look around i've tried using the DisableControl command (OBSE only) but it seems to be a bit buggy, because I can still talk to NPCs (with the result that i can't quit dialogue, because left mouse is disabled, too) there has to be a better way to do this. :sad: any ideas? Link to comment Share on other sites More sharing options...
David Brasher Posted August 20, 2010 Share Posted August 20, 2010 If this situation of only being able to move and look around is within a controlled environment, such as one particular cell you made, then you could do it with really simple scripts. SCN AANothingHappens ; Object script applied to all the objects and NPCs in your controled environment. ; SetStage AAMyQuest 25 was set when this mode of non-interaction began. Begin OnActivate If Getstage AAMyQuest == 25 ; Nothing Happens! Else Activate EndIf End Link to comment Share on other sites More sharing options...
testing23 Posted August 21, 2010 Author Share Posted August 21, 2010 Sorry, I should have mentioned that its supposed to be a spell and dynamic. Thanks for your reply and effort. Link to comment Share on other sites More sharing options...
testing23 Posted August 21, 2010 Author Share Posted August 21, 2010 DisableControl seems to work now that I've added it to the "ScriptEffectUpdate" block ! :biggrin: Link to comment Share on other sites More sharing options...
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