boredstupid420 Posted August 20, 2010 Share Posted August 20, 2010 I am making an Ayleid house and cannot find info on how to do something . what I am trying to do is use one of the square pillars that go up and smash you in the ceiling. I want to use it as an elevator so you can go up to other part of house and it will stay there until you activate it. any suggestions or info would be greatly appreaciated and appropiately credited. Thanks Link to comment Share on other sites More sharing options...
David Brasher Posted August 21, 2010 Share Posted August 21, 2010 I do not think it works that way. The trap goes through its animation at the exact speed the designers planned. If you want to see a really wacky use of this trap as a functional elevator, download this mod: Adense Epic Dungeon Update For what you are doing, it may be better to use commands that move an enlarged Ayleid block to positions within the X, Y, and Z matrix with a custom script on the switches you use. Link to comment Share on other sites More sharing options...
boredstupid420 Posted August 21, 2010 Author Share Posted August 21, 2010 I am compleyely new to making anything so I will try to find a tutorial on what you suggested.If I fail to accomplish what I want to do I will probable just add some stairs LOL Link to comment Share on other sites More sharing options...
babytokie Posted August 21, 2010 Share Posted August 21, 2010 if u r good at modeling you could try taking the elevator things from inside the oblivion gates and the trap your using and move the traps animations into the elevators animations place and there u go Link to comment Share on other sites More sharing options...
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