darkx34 Posted August 21, 2010 Share Posted August 21, 2010 uhmm yes i was wondering if anyone out there (who knows how to script) could write a script for me that i can put on to wepons/armor that makes them only usable by certain birthsigns (players born under these birth signs) can anyone help me? PM me if your interested Link to comment Share on other sites More sharing options...
FireFlickerFlak Posted August 21, 2010 Share Posted August 21, 2010 Sounds like a neat idea, I'm curious about the mod this is intended for. As for scripting, I'm very new to it and don't even have my windows pc running yet so I'm not volunteering. Maybe in a week if you are still looking I could help out. Link to comment Share on other sites More sharing options...
Pronam Posted August 21, 2010 Share Posted August 21, 2010 Put in the ID as show in CS at BirthsignID, for the birthsign of course and at ItemID the BasicID for the armor/weapon.As set now it'll unequip the armor and give a message. scn birthsignscript ref TempRef Begin OnEquip if getPBS BirthsignID == 0 message "You aren't born under the right birthsign to equip this armor/weapon." set tempRef to GetContainer TempRef.unequipitem ItemID 1 elseif getPBS BirthsignID == 1 return endif End Link to comment Share on other sites More sharing options...
theuseless Posted August 21, 2010 Share Posted August 21, 2010 I really like this idea, however the script doesn't compile for me. It says that "Item BirthsignID not found for paramater birthsign" so I'm thinking of setting a variable to player's birthsign, then forcing a check for that. The majority of the script itself is very useful. Thanks again Pronam Link to comment Share on other sites More sharing options...
kieranfoy Posted August 21, 2010 Share Posted August 21, 2010 Obviously you replace 'birthsignid' with the id of the birthsign you're trying to detect. I think you need to figure out which bits of the script are simply placeholders. Link to comment Share on other sites More sharing options...
theuseless Posted August 21, 2010 Share Posted August 21, 2010 ah, I get it. Thanks. I'm an idiot sometimes. I like the script a lot. Link to comment Share on other sites More sharing options...
darkx34 Posted December 12, 2010 Author Share Posted December 12, 2010 is the script really that simple? Link to comment Share on other sites More sharing options...
darkx34 Posted December 12, 2010 Author Share Posted December 12, 2010 and this mod is a quest mod (sadly it will probably first come out as frre form because im not yet expirienced enough to script out the actual quest :( ..) if anyones interested please contact Link to comment Share on other sites More sharing options...
Recommended Posts