Jump to content

Merchant Overhaul Mod Idea


PayTheBills

Recommended Posts

(Sorry for grammar mistakes English is not my motherlanguage)

 

There should be traveling merchant carriages and trade routes. Which could get attacked by bandits, forsworns, monsters, etc. and side quest which automaticly activates it self when you saw a merchant carriage that gets attacked (Like "Save the merchant"). Also Escort Misions that you can get from merchants (Like belethor. It could be something like this : "I need a guard to escort my carriage to windhelm..."). Also you should be able to use carriages to escape from cities that you have high bounty (Asking/Paying merchant to Hide in the carriage)

 

I think that mod will make bandits more usefull and skyrim roads less empty.

 

Edit:

I forgot to add,

- "Clearing Trade route from bandits or other stuff" Quests can be recieved from merchants, Innkeepers, Stewards.

- "Attacking Carriages" Thives Guild Quest (Attacking Carriages that carrys high valueables can be protected by guards)

- City merchants [Like General Store, Potion Store (Potion and ingredient carryig carriages), Black Smiths(ore carrying carriages), etc.] will not refill their gold until a carriage comes to their city (That carriage will take some of their stuff so you may see things that you sell to him/her in another merchants hands)

Edited by PayTheBills
Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...