ZippyDSMlee Posted November 23, 2014 Share Posted November 23, 2014 Mod idea Unique Spell Based on Play style The base idea is counting skills used each skill has 5 or 10 different enchantments every 10 or 20 skill points. Also maybe try and track hit points, magic points, stamina, kills, pickpokets, lockpicks, ect,ect Now the real trouble is to compile the enchantment/spell list and mix and match all the enchantments to create premade spells/items then choose them via a script, maybe have it so a message pops up every 5 or 10 levels so you can choose to run the script that figures out the top 5 based on minimum skill/stat numbers, the new spell/enchantment replaces the old, tacking would be a bit much. Say you are a Mage who has 50 in destruction, swords, light armor, ect you can get a spell or enchantment that doles out magic damage from melee weapons, gives bonus to defense, ect If a two-handed heavy armor using warrior you’d get stagger, damage, anti stagger and large defense bonuses. The possibilities are endless but my thinking on this broke my mind….. LOL Link to comment Share on other sites More sharing options...
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